29 unsigned int qstride,
unsigned int flag,
31 unsigned int x,
y, c0,
c1,
a = (!flag * 255
u) << 24;
32 unsigned int rb0, rb1, rb2, rb3, g0, g1, g2, g3;
33 uint32_t colors[4], pixels;
35 c0 = bytestream2_get_le16(gb);
36 c1 = bytestream2_get_le16(gb);
38 rb0 = (c0<<3 | c0<<8) & 0xf800f8;
39 rb1 = (c1<<3 | c1<<8) & 0xf800f8;
40 rb0 += (rb0>>5) & 0x070007;
41 rb1 += (rb1>>5) & 0x070007;
42 g0 = (c0 <<5) & 0x00fc00;
43 g1 = (c1 <<5) & 0x00fc00;
44 g0 += (g0 >>6) & 0x000300;
45 g1 += (g1 >>6) & 0x000300;
47 colors[0] = rb0 + g0 +
a;
48 colors[1] = rb1 + g1 +
a;
50 if (c0 > c1 || flag) {
51 rb2 = (((2*rb0+rb1) * 21) >> 6) & 0xff00ff;
52 rb3 = (((2*rb1+rb0) * 21) >> 6) & 0xff00ff;
53 g2 = (((2*g0 +g1 ) * 21) >> 6) & 0x00ff00;
54 g3 = (((2*g1 +g0 ) * 21) >> 6) & 0x00ff00;
55 colors[3] = rb3 + g3 +
a;
57 rb2 = ((rb0+rb1) >> 1) & 0xff00ff;
58 g2 = ((g0 +g1 ) >> 1) & 0x00ff00;
62 colors[2] = rb2 + g2 +
a;
64 pixels = bytestream2_get_le32(gb);
67 a = (alpha & 0x0f) << 28;
69 d[x] = a + colors[pixels&3];
78 const unsigned int w,
const unsigned int h,
79 const unsigned int stride) {
80 unsigned int bx, by, qstride = stride/4;
81 uint32_t *d = (uint32_t *) dst;
83 for (by=0; by < h/4; by++, d += stride-w)
84 for (bx = 0; bx < w / 4; bx++, d += 4)
89 const unsigned int w,
const unsigned int h,
90 const unsigned int stride) {
91 unsigned int bx, by, qstride = stride/4;
92 uint32_t *d = (uint32_t *) dst;
94 for (by=0; by < h/4; by++, d += stride-w)
95 for (bx = 0; bx < w / 4; bx++, d += 4)