#include <stdio.h>
#include <stdlib.h>
#include "avcodec.h"
#include "libavutil/audioconvert.h"
#include "mathops.h"
#include "get_bits.h"
#include "bytestream.h"
Go to the source code of this file.
Data Structures | |
| struct | SmackVContext |
| struct | HuffContext |
| Context used for code reconstructing. More... | |
| struct | DBCtx |
| struct | SmackerAudioContext |
Defines | |
| #define | BITSTREAM_READER_LE |
| #define | SMKTREE_BITS 9 |
| #define | SMK_NODE 0x80000000 |
Enumerations | |
| enum | SmkBlockTypes { SMK_BLK_MONO = 0, SMK_BLK_FULL = 1, SMK_BLK_SKIP = 2, SMK_BLK_FILL = 3 } |
Functions | |
| static int | smacker_decode_tree (GetBitContext *gb, HuffContext *hc, uint32_t prefix, int length) |
| Decode local frame tree. | |
| static int | smacker_decode_bigtree (GetBitContext *gb, HuffContext *hc, DBCtx *ctx) |
| Decode header tree. | |
| static int | smacker_decode_header_tree (SmackVContext *smk, GetBitContext *gb, int **recodes, int *last, int size) |
| Store large tree as FFmpeg's vlc codes. | |
| static int | decode_header_trees (SmackVContext *smk) |
| static av_always_inline void | last_reset (int *recode, int *last) |
| static av_always_inline int | smk_get_code (GetBitContext *gb, int *recode, int *last) |
| static int | decode_frame (AVCodecContext *avctx, void *data, int *data_size, AVPacket *avpkt) |
| static av_cold int | decode_init (AVCodecContext *avctx) |
| static av_cold int | decode_end (AVCodecContext *avctx) |
| static av_cold int | smka_decode_init (AVCodecContext *avctx) |
| static int | smka_decode_frame (AVCodecContext *avctx, void *data, int *got_frame_ptr, AVPacket *avpkt) |
| Decode Smacker audio data. | |
Variables | |
| static const int | block_runs [64] |
| AVCodec | ff_smacker_decoder |
| AVCodec | ff_smackaud_decoder |
Definition in file smacker.c.
| #define SMK_NODE 0x80000000 |
Definition at line 43 of file smacker.c.
Referenced by smacker_decode_bigtree(), and smk_get_code().
| #define SMKTREE_BITS 9 |
Definition at line 42 of file smacker.c.
Referenced by smacker_decode_bigtree(), smacker_decode_header_tree(), and smka_decode_frame().
| enum SmkBlockTypes |
| static av_cold int decode_end | ( | AVCodecContext * | avctx | ) | [static] |
| static int decode_frame | ( | AVCodecContext * | avctx, | |
| void * | data, | |||
| int * | data_size, | |||
| AVPacket * | avpkt | |||
| ) | [static] |
| static int decode_header_trees | ( | SmackVContext * | smk | ) | [static] |
| static av_cold int decode_init | ( | AVCodecContext * | avctx | ) | [static] |
| static av_always_inline void last_reset | ( | int * | recode, | |
| int * | last | |||
| ) | [static] |
| static int smacker_decode_bigtree | ( | GetBitContext * | gb, | |
| HuffContext * | hc, | |||
| DBCtx * | ctx | |||
| ) | [static] |
Decode header tree.
Definition at line 129 of file smacker.c.
Referenced by smacker_decode_header_tree().
| static int smacker_decode_header_tree | ( | SmackVContext * | smk, | |
| GetBitContext * | gb, | |||
| int ** | recodes, | |||
| int * | last, | |||
| int | size | |||
| ) | [static] |
Store large tree as FFmpeg's vlc codes.
Definition at line 178 of file smacker.c.
Referenced by decode_header_trees().
| static int smacker_decode_tree | ( | GetBitContext * | gb, | |
| HuffContext * | hc, | |||
| uint32_t | prefix, | |||
| int | length | |||
| ) | [static] |
Decode local frame tree.
Definition at line 97 of file smacker.c.
Referenced by smacker_decode_header_tree(), and smka_decode_frame().
| static av_always_inline int smk_get_code | ( | GetBitContext * | gb, | |
| int * | recode, | |||
| int * | last | |||
| ) | [static] |
| static int smka_decode_frame | ( | AVCodecContext * | avctx, | |
| void * | data, | |||
| int * | got_frame_ptr, | |||
| AVPacket * | avpkt | |||
| ) | [static] |
| static av_cold int smka_decode_init | ( | AVCodecContext * | avctx | ) | [static] |
const int block_runs[64] [static] |
Initial value:
{
1, 2, 3, 4, 5, 6, 7, 8,
9, 10, 11, 12, 13, 14, 15, 16,
17, 18, 19, 20, 21, 22, 23, 24,
25, 26, 27, 28, 29, 30, 31, 32,
33, 34, 35, 36, 37, 38, 39, 40,
41, 42, 43, 44, 45, 46, 47, 48,
49, 50, 51, 52, 53, 54, 55, 56,
57, 58, 59, 128, 256, 512, 1024, 2048 }
Definition at line 78 of file smacker.c.
Referenced by decode_frame().
Initial value:
{
.name = "smackaud",
.type = AVMEDIA_TYPE_AUDIO,
.id = CODEC_ID_SMACKAUDIO,
.priv_data_size = sizeof(SmackerAudioContext),
.init = smka_decode_init,
.decode = smka_decode_frame,
.capabilities = CODEC_CAP_DR1,
.long_name = NULL_IF_CONFIG_SMALL("Smacker audio"),
}
Initial value:
{
.name = "smackvid",
.type = AVMEDIA_TYPE_VIDEO,
.id = CODEC_ID_SMACKVIDEO,
.priv_data_size = sizeof(SmackVContext),
.init = decode_init,
.close = decode_end,
.decode = decode_frame,
.capabilities = CODEC_CAP_DR1,
.long_name = NULL_IF_CONFIG_SMALL("Smacker video"),
}
1.5.8