#include <vdpau.h>
Data Structures | |
union | VdpPictureInfo |
picture parameter information for all supported codecs More... | |
Data Fields | |
VdpVideoSurface | surface |
Used as rendered surface, never changed. | |
int | state |
Holds FF_VDPAU_STATE_* values. | |
union vdpau_render_state::VdpPictureInfo | info |
picture parameter information for all supported codecs | |
int | bitstream_buffers_allocated |
Describe size/location of the compressed video data. | |
int | bitstream_buffers_used |
VdpBitstreamBuffer * | bitstream_buffers |
This is used for defining a video frame containing surface, picture parameter, bitstream information etc which are passed between the FFmpeg decoder and its clients.
Definition at line 66 of file vdpau.h.
VdpVideoSurface vdpau_render_state::surface |
Used as rendered surface, never changed.
Definition at line 67 of file vdpau.h.
Referenced by ff_vdpau_h264_set_reference_frames(), ff_vdpau_mpeg_picture_complete(), and ff_vdpau_vc1_decode_picture().