#include <stdint.h>#include <d3d9.h>#include <dxva2api.h>Go to the source code of this file.
Data Structures | |
| struct | dxva_context |
| This structure is used to provides the necessary configurations and data to the DXVA2 FFmpeg HWAccel implementation. More... | |
Defines | |
| #define | FF_DXVA2_WORKAROUND_SCALING_LIST_ZIGZAG 1 |
| Work around for DXVA2 and old UVD/UVD+ ATI video cards. | |
| #define FF_DXVA2_WORKAROUND_SCALING_LIST_ZIGZAG 1 |
Work around for DXVA2 and old UVD/UVD+ ATI video cards.
Definition at line 31 of file dxva2.h.
Referenced by fill_picture_parameters(), and fill_scaling_lists().
1.5.8