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26 #define SCREEN_ROWS 15
27 #define SCREEN_COLUMNS 32
29 #define SET_FLAG(var, val) ( (var) |= ( 1 << (val)) )
30 #define UNSET_FLAG(var, val) ( (var) &= ~( 1 << (val)) )
31 #define CHECK_FLAG(var, val) ( (var) & ( 1 << (val)) )
272 ctx->cursor_row = 10;
300 ctx->screen[0].row_used = 0;
301 ctx->screen[1].row_used = 0;
302 ctx->prev_cmd[0] = 0;
303 ctx->prev_cmd[1] = 0;
306 ctx->cursor_row = 10;
307 ctx->cursor_column = 0;
308 ctx->cursor_font = 0;
309 ctx->cursor_color = 0;
311 ctx->cursor_charset = 0;
312 ctx->active_screen = 0;
313 ctx->last_real_time = 0;
314 ctx->screen_touched = 0;
315 ctx->buffer_changed = 0;
329 char *font = screen->
fonts[
ctx->cursor_row];
331 char *bg = screen->
bgs[
ctx->cursor_row];
336 font[col] =
ctx->cursor_font;
338 bg[col] =
ctx->bg_color;
339 charset[col] =
ctx->cursor_charset;
341 if (ch)
ctx->cursor_column++;
364 uint8_t cc_valid = (*cc_data_pair & 4) >>2;
365 uint8_t cc_type = *cc_data_pair & 3;
367 *hi = cc_data_pair[1];
373 if (cc_type==0 || cc_type==1) {
383 if ((cc_data_pair[0] == 0xFA || cc_data_pair[0] == 0xFC || cc_data_pair[0] == 0xFD)
384 && (cc_data_pair[1] & 0x7F) == 0 && (cc_data_pair[2] & 0x7F) == 0)
388 if (cc_type == 3 || cc_type == 2)
399 return ctx->screen + !
ctx->active_screen;
404 return ctx->screen +
ctx->active_screen;
423 keep_lines =
FFMIN(
ctx->cursor_row + 1,
ctx->rollup);
426 if (
i >
ctx->cursor_row - keep_lines && i <= ctx->cursor_row)
431 for (
i = 0;
i < keep_lines && screen->
row_used;
i++) {
432 const int i_row =
ctx->cursor_row - keep_lines +
i + 1;
449 struct Screen *screen =
ctx->screen +
ctx->active_screen;
453 const int bidx =
ctx->buffer_index;
461 const char *charset = screen->
charsets[
i];
474 const char *font = screen->
fonts[
i];
475 const char *bg = screen->
bgs[
i];
477 const char *charset = screen->
charsets[
i];
478 const char *
override;
479 int x, y, seen_char = 0;
488 av_bprintf(&
ctx->buffer[bidx],
"{\\an7}{\\pos(%d,%d)}", x, y);
491 const char *e_tag =
"", *s_tag =
"", *c_tag =
"", *b_tag =
"";
496 if (prev_font != font[j]) {
505 e_tag =
"{\\u0}{\\i0}";
516 s_tag =
"{\\u1}{\\i1}";
520 if (prev_color !=
color[j]) {
523 c_tag =
"{\\c&HFFFFFF&}";
526 c_tag =
"{\\c&H00FF00&}";
529 c_tag =
"{\\c&HFF0000&}";
532 c_tag =
"{\\c&HFFFF00&}";
535 c_tag =
"{\\c&H0000FF&}";
538 c_tag =
"{\\c&H00FFFF&}";
541 c_tag =
"{\\c&HFF00FF&}";
545 if (prev_bg_color != bg[j]) {
548 b_tag =
"{\\3c&HFFFFFF&}";
551 b_tag =
"{\\3c&H00FF00&}";
554 b_tag =
"{\\3c&HFF0000&}";
557 b_tag =
"{\\3c&HFFFF00&}";
560 b_tag =
"{\\3c&H0000FF&}";
563 b_tag =
"{\\3c&H00FFFF&}";
566 b_tag =
"{\\3c&HFF00FF&}";
569 b_tag =
"{\\3c&H000000&}";
575 prev_color =
color[j];
576 prev_bg_color = bg[j];
579 av_bprintf(&
ctx->buffer[bidx],
"%s%s%s%s%s", e_tag, s_tag, c_tag, b_tag,
override);
581 }
else if (row[j] ==
' ' && !seen_char) {
582 av_bprintf(&
ctx->buffer[bidx],
"%s%s%s%s\\h", e_tag, s_tag, c_tag, b_tag);
584 av_bprintf(&
ctx->buffer[bidx],
"%s%s%s%s%c", e_tag, s_tag, c_tag, b_tag, row[j]);
594 if (screen->
row_used &&
ctx->buffer[bidx].len >= 2) {
595 ctx->buffer[bidx].len -= 2;
596 ctx->buffer[bidx].str[
ctx->buffer[bidx].len] = 0;
598 ctx->buffer_changed = 1;
604 ctx->buffer_time[0] =
ctx->buffer_time[1];
605 ctx->buffer_time[1] =
pts;
610 const int i = (lo & 0xf) >> 1;
632 static const int8_t row_map[] = {
633 11, -1, 1, 2, 3, 4, 12, 13, 14, 15, 5, 6, 7, 8, 9, 10
635 const int index = ( (hi<<1) & 0x0e) | ( (lo>>5) & 0x01 );
639 if (row_map[
index] <= 0) {
646 ctx->cursor_row = row_map[
index] - 1;
650 ctx->cursor_column = 0;
652 for (
i = 0;
i < indent;
i++) {
659 struct Screen *screen =
ctx->screen +
ctx->active_screen;
682 ctx->active_screen = !
ctx->active_screen;
689 ctx->cursor_column = 0;
716 if (
ctx->cursor_column > 0)
717 ctx->cursor_column -= 1;
721 if (
ctx->cursor_column > 0)
722 ctx->cursor_column -= 1;
737 ctx->screen_touched = 1;
749 if (hi ==
ctx->prev_cmd[0] && lo ==
ctx->prev_cmd[1]) {
754 ctx->prev_cmd[0] = hi;
755 ctx->prev_cmd[1] = lo;
757 if ( (hi == 0x10 && (lo >= 0x40 && lo <= 0x5f)) ||
758 ( (hi >= 0x11 && hi <= 0x17) && (lo >= 0x40 && lo <= 0x7f) ) ) {
760 }
else if ( ( hi == 0x11 && lo >= 0x20 && lo <= 0x2f ) ||
761 ( hi == 0x17 && lo >= 0x2e && lo <= 0x2f) ) {
763 }
else if ((hi == 0x10 && lo >= 0x20 && lo <= 0x2f)) {
765 }
else if (hi == 0x14 || hi == 0x15 || hi == 0x1c) {
777 ctx->rollup = lo - 0x23;
798 ctx->cursor_column = 0;
804 if (
ctx->real_time) {
805 struct Screen *screen =
ctx->screen + !
ctx->active_screen;
815 ff_dlog(
ctx,
"Unknown command 0x%hhx 0x%hhx\n", hi, lo);
818 }
else if (hi >= 0x11 && hi <= 0x13) {
821 }
else if (hi >= 0x20) {
824 ctx->prev_cmd[0] =
ctx->prev_cmd[1] = 0;
825 }
else if (hi == 0x17 && lo >= 0x21 && lo <= 0x23) {
828 for (
i = 0;
i < lo - 0x20;
i++) {
833 ff_dlog(
ctx,
"Unknown command 0x%hhx 0x%hhx\n", hi, lo);
843 int64_t in_time =
sub->pts;
846 int bidx =
ctx->buffer_index;
852 for (
i = 0;
i <
len;
i += 3) {
855 if (
ctx->data_field < 0)
856 ctx->data_field = cc_type;
861 if (cc_type !=
ctx->data_field)
868 if (!
ctx->buffer_changed)
870 ctx->buffer_changed = 0;
873 ctx->buffer_index = bidx = !
ctx->buffer_index;
877 if (
ctx->buffer[bidx].str[0] ||
ctx->real_time) {
878 ff_dlog(
ctx,
"cdp writing data (%s)\n",
ctx->buffer[bidx].str);
881 end_time =
ctx->buffer_time[1];
886 sub->end_display_time = -1;
890 ctx->last_real_time =
sub->pts;
891 ctx->screen_touched = 0;
895 if (!bptr && !
ctx->real_time &&
ctx->buffer[!
ctx->buffer_index].str[0]) {
896 bidx = !
ctx->buffer_index;
900 sub->pts =
ctx->buffer_time[1];
903 if (
sub->end_display_time == 0)
904 sub->end_display_time =
ctx->buffer[bidx].len * 20;
907 if (
ctx->real_time &&
ctx->screen_touched &&
909 ctx->last_real_time =
sub->pts;
910 ctx->screen_touched = 0;
913 ctx->buffer_changed = 0;
918 sub->end_display_time = -1;
921 *got_sub =
sub->num_rects > 0;
925 #define OFFSET(x) offsetof(CCaptionSubContext, x)
926 #define SD AV_OPT_FLAG_SUBTITLE_PARAM | AV_OPT_FLAG_DECODING_PARAM
928 {
"real_time",
"emit subtitle events as they are decoded for real-time display",
OFFSET(real_time),
AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1,
SD },
929 {
"data_field",
"select data field",
OFFSET(data_field),
AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 1,
SD,
"data_field" },
930 {
"auto",
"pick first one that appears", 0,
AV_OPT_TYPE_CONST, { .i64 =-1 }, 0, 0,
SD,
"data_field" },
static struct Screen * get_writing_screen(CCaptionSubContext *ctx)
int ff_ass_subtitle_header(AVCodecContext *avctx, const char *font, int font_size, int color, int back_color, int bold, int italic, int underline, int border_style, int alignment)
Generate a suitable AVCodecContext.subtitle_header for SUBTITLE_ASS.
#define AV_LOG_WARNING
Something somehow does not look correct.
#define AV_BPRINT_SIZE_UNLIMITED
static av_cold int init(AVCodecContext *avctx)
#define CHECK_FLAG(var, val)
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
static void handle_bgattr(CCaptionSubContext *ctx, uint8_t hi, uint8_t lo)
int av_bprint_finalize(AVBPrint *buf, char **ret_str)
Finalize a print buffer.
void av_bprint_init(AVBPrint *buf, unsigned size_init, unsigned size_max)
@ CCSET_EXTENDED_SPANISH_FRENCH_MISC
static float sub(float src0, float src1)
#define AV_TIME_BASE_Q
Internal time base represented as fractional value.
#define ASS_DEFAULT_ALIGNMENT
int ff_ass_add_rect(AVSubtitle *sub, const char *dialog, int readorder, int layer, const char *style, const char *speaker)
Add an ASS dialog to a subtitle.
static int handle_eoc(CCaptionSubContext *ctx)
static const struct twinvq_data tab
static const unsigned char bg_attribs[8]
static int handle_edm(CCaptionSubContext *ctx)
static void write_char(CCaptionSubContext *ctx, struct Screen *screen, char ch)
uint8_t characters[SCREEN_ROWS+1][SCREEN_COLUMNS+1]
#define AV_LOG_DEBUG
Stuff which is only useful for libav* developers.
AVCodec ff_ccaption_decoder
int64_t av_rescale_q(int64_t a, AVRational bq, AVRational cq)
Rescale a 64-bit integer by 2 rational numbers.
#define ASS_DEFAULT_BACK_COLOR
#define LIBAVUTIL_VERSION_INT
Describe the class of an AVClass context structure.
static void flush(AVCodecContext *avctx)
#define AVERROR_PATCHWELCOME
Not yet implemented in FFmpeg, patches welcome.
static void update_time(CCaptionSubContext *ctx, int64_t pts)
Rational number (pair of numerator and denominator).
const char * av_default_item_name(void *ptr)
Return the context name.
#define ASS_DEFAULT_PLAYRESY
static void handle_delete_end_of_row(CCaptionSubContext *ctx)
static int av_bprint_is_complete(const AVBPrint *buf)
Test if the print buffer is complete (not truncated).
int flags2
AV_CODEC_FLAG2_*.
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification.
static int64_t start_time
uint8_t charsets[SCREEN_ROWS+1][SCREEN_COLUMNS+1]
#define ASS_DEFAULT_PLAYRESX
static const unsigned char pac2_attribs[32][3]
static void flush_decoder(AVCodecContext *avctx)
static int validate_cc_data_pair(const uint8_t *cc_data_pair, uint8_t *hi)
This function after validating parity bit, also remove it from data pair.
static int decode(AVCodecContext *avctx, void *data, int *got_sub, AVPacket *avpkt)
#define SET_FLAG(var, val)
#define ASS_DEFAULT_UNDERLINE
static av_cold int init_decoder(AVCodecContext *avctx)
@ CCFONT_UNDERLINED_ITALICS
static const char * charset_overrides[4][128]
static const AVOption options[]
uint8_t bgs[SCREEN_ROWS+1][SCREEN_COLUMNS+1]
static int capture_screen(CCaptionSubContext *ctx)
#define UNSET_FLAG(var, val)
const char * name
Name of the codec implementation.
#define ASS_DEFAULT_ITALIC
#define ASS_DEFAULT_COLOR
static void handle_textattr(CCaptionSubContext *ctx, uint8_t hi, uint8_t lo)
const char * class_name
The name of the class; usually it is the same name as the context structure type to which the AVClass...
void av_bprintf(AVBPrint *buf, const char *fmt,...)
uint8_t colors[SCREEN_ROWS+1][SCREEN_COLUMNS+1]
#define ASS_DEFAULT_FONT_SIZE
main external API structure.
static av_cold int close_decoder(AVCodecContext *avctx)
void av_bprint_clear(AVBPrint *buf)
Reset the string to "" but keep internal allocated data.
uint8_t fonts[SCREEN_ROWS+1][SCREEN_COLUMNS+1]
static const AVClass ccaption_dec_class
#define AV_CODEC_CAP_DELAY
Encoder or decoder requires flushing with NULL input at the end in order to give the complete and cor...
@ CCSET_EXTENDED_PORTUGUESE_GERMAN_DANISH
static int process_cc608(CCaptionSubContext *ctx, uint8_t hi, uint8_t lo)
This structure stores compressed data.
static void handle_pac(CCaptionSubContext *ctx, uint8_t hi, uint8_t lo)
#define AVERROR_INVALIDDATA
Invalid data found when processing input.
static void handle_char(CCaptionSubContext *ctx, char hi, char lo)
static const AVRational ms_tb
static void roll_up(CCaptionSubContext *ctx)
#define AV_CODEC_FLAG2_RO_FLUSH_NOOP
Do not reset ASS ReadOrder field on flush (subtitles decoding)