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49 unsigned x = 0, y = 0;
54 unsigned run = bytestream2_get_byte(gb);
59 fill = bytestream2_get_byte(gb);
62 fill = bytestream2_get_le16(gb);
65 fill = bytestream2_get_le24(gb);
68 fill = bytestream2_get_le32(gb);
72 for (j = 0; j <
run; j++) {
75 bytestream2_put_byte(pb, fill);
78 bytestream2_put_le16(pb, fill);
81 bytestream2_put_le24(pb, fill);
84 bytestream2_put_le32(pb, fill);
90 unsigned copy = bytestream2_get_byte(gb);
96 }
else if (
copy == 1) {
98 }
else if (
copy == 2) {
100 x += bytestream2_get_byte(gb);
101 y += bytestream2_get_byte(gb);
105 for (j = 0; j <
copy; j++) {
108 bytestream2_put_byte(pb, bytestream2_get_byte(gb));
111 bytestream2_put_le16(pb, bytestream2_get_le16(gb));
114 bytestream2_put_le24(pb, bytestream2_get_le24(gb));
117 bytestream2_put_le32(pb, bytestream2_get_le32(gb));
122 if (
s->bpp == 1 && (
copy & 1))
136 z_stream *
const zstream = &
s->zstream.zstream;
137 const uint8_t *buf = avpkt->
data;
138 int buf_size = avpkt->
size;
154 frame->palette_has_changed = 1;
155 for (j = 0; j < 256; j++)
156 s->pal[j] = 0xFF000000 |
AV_RL32(pal + j * 4);
164 ret = inflateReset(zstream);
169 zstream->next_out =
s->decomp_buf;
170 zstream->avail_out =
s->decomp_size;
172 const uint8_t start = avpkt->
data[2] ^ avpkt->
data[0];
174 zstream->next_in = &start;
175 zstream->avail_in = 1;
177 if (
ret != Z_OK || zstream->avail_in != 0)
183 zstream->next_in = buf;
184 zstream->avail_in = buf_size;
186 if (
ret != Z_STREAM_END) {
199 for (j = 0; j < avctx->
height; j++) {
201 s->uncomp_buf +
s->bpp * j * avctx->
width,
s->bpp * avctx->
width);
204 frame->key_frame = 1;
#define FF_CODEC_CAP_INIT_CLEANUP
The codec allows calling the close function for deallocation even if the init function returned a fai...
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
This structure describes decoded (raw) audio or video data.
@ AV_PKT_DATA_PALETTE
An AV_PKT_DATA_PALETTE side data packet contains exactly AVPALETTE_SIZE bytes worth of palette.
@ AV_PIX_FMT_BGR24
packed RGB 8:8:8, 24bpp, BGRBGR...
@ AV_PIX_FMT_BGRA
packed BGRA 8:8:8:8, 32bpp, BGRABGRA...
#define AVERROR_UNKNOWN
Unknown error, typically from an external library.
static av_always_inline void bytestream2_skip(GetByteContext *g, unsigned int size)
AVCodec p
The public AVCodec.
static int decode_frame(AVCodecContext *avctx, AVFrame *frame, int *got_frame, AVPacket *avpkt)
static void inflate(uint8_t *dst, const uint8_t *p1, int width, int threshold, const uint8_t *coordinates[], int coord, int maxc)
const FFCodec ff_srgc_decoder
const FFCodec ff_mscc_decoder
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
static av_always_inline void bytestream2_init_writer(PutByteContext *p, uint8_t *buf, int buf_size)
#define FF_CODEC_DECODE_CB(func)
@ AV_PICTURE_TYPE_I
Intra.
static av_always_inline int bytestream2_get_bytes_left(GetByteContext *g)
int ff_get_buffer(AVCodecContext *avctx, AVFrame *frame, int flags)
Get a buffer for a frame.
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification.
static void copy(const float *p1, float *p2, const int length)
static int rle_uncompress(AVCodecContext *avctx, GetByteContext *gb, PutByteContext *pb)
int bits_per_coded_sample
bits per sample/pixel from the demuxer (needed for huffyuv).
static av_cold int decode_close(AVCodecContext *avctx)
uint8_t * av_packet_get_side_data(const AVPacket *pkt, enum AVPacketSideDataType type, size_t *size)
Get side information from packet.
#define AV_PIX_FMT_RGB555
#define FF_CODEC_CAP_INIT_THREADSAFE
The codec does not modify any global variables in the init function, allowing to call the init functi...
const char * name
Name of the codec implementation.
void ff_inflate_end(FFZStream *zstream)
Wrapper around inflateEnd().
enum AVPixelFormat pix_fmt
Pixel format, see AV_PIX_FMT_xxx.
@ AV_PIX_FMT_PAL8
8 bits with AV_PIX_FMT_RGB32 palette
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
uint64_t_TMPL AV_WL64 unsigned int_TMPL AV_RL32
main external API structure.
static av_cold int decode_init(AVCodecContext *avctx)
static av_always_inline int bytestream2_seek_p(PutByteContext *p, int offset, int whence)
This structure stores compressed data.
int ff_inflate_init(FFZStream *zstream, void *logctx)
Wrapper around inflateInit().
int width
picture width / height.
static av_always_inline void bytestream2_init(GetByteContext *g, const uint8_t *buf, int buf_size)
#define AVERROR_INVALIDDATA
Invalid data found when processing input.