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   73     const int nb_blocks = 
s->nb_blocks;
 
   75     uint8_t *used = 
s->used;
 
   78     for (
int x = 0; x < 
s->planewidth[0];) {
 
   81         if (used[rand] == 0) {
 
   86                 map[rand * 
s->block_w] = x;
 
   88                 width = 
FFMIN(
s->block_w, 
s->planewidth[0] - rand * 
s->block_w);
 
   89                 map[x] = rand * 
s->block_w;
 
   95                     map[rand * 
s->block_w + 
i] = 
map[rand * 
s->block_w] + 
i;
 
  111     const int nb_blocks = 
s->nb_blocks;
 
  113     uint8_t *used = 
s->used;
 
  116     for (
int y = 0; y < 
s->planeheight[0];) {
 
  119         if (used[rand] == 0) {
 
  124                 map[rand * 
s->block_h] = y;
 
  126                 height = 
FFMIN(
s->block_h, 
s->planeheight[0] - rand * 
s->block_h);
 
  127                 map[y] = rand * 
s->block_h;
 
  133                     map[rand * 
s->block_h + 
i] = 
map[rand * 
s->block_h] + 
i;
 
  149     const int nb_blocks = 
s->nb_blocks;
 
  150     int nb_blocks_w = 
s->planewidth[0]  / 
s->block_w;
 
  152     uint8_t *used = 
s->used;
 
  155     for (
int i = 0; 
i < nb_blocks;) {
 
  158         if (used[rand] == 0) {
 
  159             int yin = 
i / nb_blocks_w;
 
  160             int xin = 
i % nb_blocks_w;
 
  161             int in = yin * 
s->block_h * 
s->planewidth[0] + xin * 
s->block_w;
 
  162             int yout = rand / nb_blocks_w;
 
  163             int xout = rand % nb_blocks_w;
 
  164             int out = yout * 
s->block_h * 
s->planewidth[0] + xout * 
s->block_w;
 
  174                 for (
int y = 0; y < 
s->block_h; y++) {
 
  175                     for (
int x = 0; x < 
s->block_w; x++) {
 
  176                         map[
out + y * 
s->planewidth[0] + x] = 
map[
out] + x + y * 
s->planewidth[0];
 
  180                 for (
int y = 0; y < 
s->block_h; y++) {
 
  181                     for (
int x = 0; x < 
s->block_w; x++) {
 
  182                         map[in + y * 
s->planewidth[0] + x] = 
map[in] + x + y * 
s->planewidth[0];
 
  197 #define SHUFFLE_HORIZONTAL(name, type)                                       \ 
  198 static int shuffle_horizontal## name(AVFilterContext *ctx, void *arg,        \ 
  199                                      int jobnr, int nb_jobs)                 \ 
  201     ShufflePixelsContext *s = ctx->priv;                                     \ 
  202     ThreadData *td = arg;                                                    \ 
  203     AVFrame *in = td->in;                                                    \ 
  204     AVFrame *out = td->out;                                                  \ 
  206     for (int p = 0; p < s->nb_planes; p++) {                                 \ 
  207         const int slice_start = (s->planeheight[p] * jobnr) / nb_jobs;       \ 
  208         const int slice_end = (s->planeheight[p] * (jobnr+1)) / nb_jobs;     \ 
  209         type *dst = (type *)(out->data[p] + slice_start * out->linesize[p]); \ 
  210         const type *src = (const type *)(in->data[p] +                       \ 
  211                                          slice_start * in->linesize[p]);     \ 
  212         const int32_t *map = s->map;                                         \ 
  214         for (int y = slice_start; y < slice_end; y++) {                      \ 
  215             for (int x = 0; x < s->planewidth[p]; x++) {                     \ 
  216                 dst[x] = src[map[x]];                                        \ 
  219             dst += out->linesize[p] / sizeof(type);                          \ 
  220             src += in->linesize[p] / sizeof(type);                           \ 
  230 #define SHUFFLE_VERTICAL(name, type)                                         \ 
  231 static int shuffle_vertical## name(AVFilterContext *ctx, void *arg,          \ 
  232                             int jobnr, int nb_jobs)                          \ 
  234     ShufflePixelsContext *s = ctx->priv;                                     \ 
  235     ThreadData *td = arg;                                                    \ 
  236     AVFrame *in = td->in;                                                    \ 
  237     AVFrame *out = td->out;                                                  \ 
  239     for (int p = 0; p < s->nb_planes; p++) {                                 \ 
  240         const int slice_start = (s->planeheight[p] * jobnr) / nb_jobs;       \ 
  241         const int slice_end = (s->planeheight[p] * (jobnr+1)) / nb_jobs;     \ 
  242         type *dst = (type *)(out->data[p] + slice_start * out->linesize[p]); \ 
  243         const int32_t *map = s->map;                                         \ 
  245         for (int y = slice_start; y < slice_end; y++) {                      \ 
  246             const type *src = (const type *)(in->data[p] +                   \ 
  247                                              map[y] * in->linesize[p]);      \ 
  249             memcpy(dst, src, s->linesize[p]);                                \ 
  250             dst += out->linesize[p] / sizeof(type);                          \ 
  260 #define SHUFFLE_BLOCK(name, type)                                            \ 
  261 static int shuffle_block## name(AVFilterContext *ctx, void *arg,             \ 
  262                          int jobnr, int nb_jobs)                             \ 
  264     ShufflePixelsContext *s = ctx->priv;                                     \ 
  265     ThreadData *td = arg;                                                    \ 
  266     AVFrame *in = td->in;                                                    \ 
  267     AVFrame *out = td->out;                                                  \ 
  269     for (int p = 0; p < s->nb_planes; p++) {                                 \ 
  270         const int slice_start = (s->planeheight[p] * jobnr) / nb_jobs;       \ 
  271         const int slice_end = (s->planeheight[p] * (jobnr+1)) / nb_jobs;     \ 
  272         type *dst = (type *)(out->data[p] + slice_start * out->linesize[p]); \ 
  273         const type *src = (const type *)in->data[p];                         \ 
  274         const int32_t *map = s->map + slice_start * s->planewidth[p];        \ 
  276         for (int y = slice_start; y < slice_end; y++) {                      \ 
  277             for (int x = 0; x < s->planewidth[p]; x++) {                     \ 
  278                 int ymap = map[x] / s->planewidth[p];                        \ 
  279                 int xmap = map[x] % s->planewidth[p];                        \ 
  281                 dst[x] = src[xmap + ymap * in->linesize[p] / sizeof(type)];  \ 
  284             dst += out->linesize[p] / sizeof(type);                          \ 
  285             map += s->planewidth[p];                                         \ 
  311     s->depth = 
desc->comp[0].depth;
 
  317     s->planewidth[0] = 
s->planewidth[3] = 
inlink->w;
 
  320     s->planeheight[0] = 
s->planeheight[3] = 
inlink->h;
 
  328         s->shuffle_pixels = 
s->depth <= 8 ? shuffle_horizontal8 : shuffle_horizontal16;
 
  329         s->nb_blocks = (
s->planewidth[0] + 
s->block_w - 1) / 
s->block_w;
 
  332         s->shuffle_pixels = 
s->depth <= 8 ? shuffle_vertical8 : shuffle_vertical16;
 
  333         s->nb_blocks = (
s->planeheight[0] + 
s->block_h - 1) / 
s->block_h;
 
  336         s->shuffle_pixels = 
s->depth <= 8 ? shuffle_block8 : shuffle_block16;
 
  337         s->nb_blocks = (
s->planeheight[0] / 
s->block_h) *
 
  338                        (
s->planewidth[0]  / 
s->block_w);
 
  404 #define OFFSET(x) offsetof(ShufflePixelsContext, x) 
  405 #define FLAGS (AV_OPT_FLAG_FILTERING_PARAM | AV_OPT_FLAG_VIDEO_PARAM) 
  444     .
name          = 
"shufflepixels",
 
  447     .priv_class    = &shufflepixels_class,
 
  
AVFrame * ff_get_video_buffer(AVFilterLink *link, int w, int h)
Request a picture buffer with a specific set of permissions.
 
AVFILTER_DEFINE_CLASS(shufflepixels)
 
#define AV_PIX_FMT_GBRAP16
 
AVPixelFormat
Pixel format.
 
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
 
av_cold void av_lfg_init(AVLFG *c, unsigned int seed)
 
#define SHUFFLE_BLOCK(name, type)
 
int ff_filter_frame(AVFilterLink *link, AVFrame *frame)
Send a frame of data to the next filter.
 
const AVPixFmtDescriptor * av_pix_fmt_desc_get(enum AVPixelFormat pix_fmt)
 
#define FILTER_PIXFMTS_ARRAY(array)
 
const AVFilter ff_vf_shufflepixels
 
The exact code depends on how similar the blocks are and how related they are to the and needs to apply these operations to the correct inlink or outlink if there are several Macros are available to factor that when no extra processing is inlink
 
#define SHUFFLE_HORIZONTAL(name, type)
 
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
 
static void make_horizontal_map(AVFilterContext *ctx)
 
static const AVFilterPad shufflepixels_inputs[]
 
This structure describes decoded (raw) audio or video data.
 
const char * name
Filter name.
 
A link between two filters.
 
uint32_t av_get_random_seed(void)
Get a seed to use in conjunction with random functions.
 
int av_pix_fmt_count_planes(enum AVPixelFormat pix_fmt)
 
#define AV_PIX_FMT_GBRP14
 
@ AV_PIX_FMT_GBRAP
planar GBRA 4:4:4:4 32bpp
 
#define AV_PIX_FMT_GBRP10
 
#define AV_PIX_FMT_YUVA444P16
 
#define AV_PIX_FMT_GRAY16
 
static const AVOption shufflepixels_options[]
 
A filter pad used for either input or output.
 
static const AVFilterPad shufflepixels_outputs[]
 
#define AV_PIX_FMT_YUV444P10
 
#define AV_PIX_FMT_GBRAP10
 
int av_image_fill_linesizes(int linesizes[4], enum AVPixelFormat pix_fmt, int width)
Fill plane linesizes for an image with pixel format pix_fmt and width width.
 
#define AV_PIX_FMT_GBRAP12
 
static unsigned int av_lfg_get(AVLFG *c)
Get the next random unsigned 32-bit number using an ALFG.
 
#define AV_PIX_FMT_YUV444P16
 
#define AV_CEIL_RSHIFT(a, b)
 
#define av_assert0(cond)
assert() equivalent, that is always enabled.
 
static void make_vertical_map(AVFilterContext *ctx)
 
#define AV_PIX_FMT_GRAY14
 
#define FILTER_INPUTS(array)
 
#define AV_PIX_FMT_GRAY10
 
#define AV_PIX_FMT_GBRP16
 
Describe the class of an AVClass context structure.
 
int av_frame_copy_props(AVFrame *dst, const AVFrame *src)
Copy only "metadata" fields from src to dst.
 
@ AV_PIX_FMT_GRAY8
Y , 8bpp.
 
Undefined Behavior In the C some operations are like signed integer dereferencing freed accessing outside allocated Undefined Behavior must not occur in a C it is not safe even if the output of undefined operations is unused The unsafety may seem nit picking but Optimizing compilers have in fact optimized code on the assumption that no undefined Behavior occurs Optimizing code based on wrong assumptions can and has in some cases lead to effects beyond the output of computations The signed integer overflow problem in speed critical code Code which is highly optimized and works with signed integers sometimes has the problem that often the output of the computation does not c
 
Context structure for the Lagged Fibonacci PRNG.
 
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification.
 
#define AV_PIX_FMT_YUV444P12
 
static av_cold void uninit(AVFilterContext *ctx)
 
@ AV_PIX_FMT_YUVA444P
planar YUV 4:4:4 32bpp, (1 Cr & Cb sample per 1x1 Y & A samples)
 
#define AV_PIX_FMT_YUVA444P10
 
#define AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC
Some filters support a generic "enable" expression option that can be used to enable or disable a fil...
 
#define i(width, name, range_min, range_max)
 
#define AV_PIX_FMT_GBRP12
 
int ff_filter_get_nb_threads(AVFilterContext *ctx)
Get number of threads for current filter instance.
 
Used for passing data between threads.
 
const char * name
Pad name.
 
void * av_calloc(size_t nmemb, size_t size)
 
#define AV_PIX_FMT_YUV444P9
 
#define AV_PIX_FMT_YUVA444P9
 
static enum AVPixelFormat pix_fmts[]
 
static int config_output(AVFilterLink *outlink)
 
int(* shuffle_pixels)(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
 
@ AV_PIX_FMT_YUV444P
planar YUV 4:4:4, 24bpp, (1 Cr & Cb sample per 1x1 Y samples)
 
@ AV_PIX_FMT_GBRP
planar GBR 4:4:4 24bpp
 
#define AVFILTER_FLAG_SLICE_THREADS
The filter supports multithreading by splitting frames into multiple parts and processing them concur...
 
Descriptor that unambiguously describes how the bits of a pixel are stored in the up to 4 data planes...
 
const VDPAUPixFmtMap * map
 
#define FILTER_OUTPUTS(array)
 
#define AVERROR_BUG
Internal bug, also see AVERROR_BUG2.
 
#define SHUFFLE_VERTICAL(name, type)
 
static int filter_frame(AVFilterLink *inlink, AVFrame *in)
 
#define AV_PIX_FMT_YUV444P14
 
static void make_block_map(AVFilterContext *ctx)
 
static av_always_inline int ff_filter_execute(AVFilterContext *ctx, avfilter_action_func *func, void *arg, int *ret, int nb_jobs)