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FFmpeg
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This structure is used to provides the necessary configurations and data to the DXVA2 FFmpeg HWAccel implementation. More...
#include <dxva2.h>
Data Fields | |
| IDirectXVideoDecoder * | decoder |
| DXVA2 decoder object. More... | |
| const DXVA2_ConfigPictureDecode * | cfg |
| DXVA2 configuration used to create the decoder. More... | |
| unsigned | surface_count |
| The number of surface in the surface array. More... | |
| LPDIRECT3DSURFACE9 * | surface |
| The array of Direct3D surfaces used to create the decoder. More... | |
| uint64_t | workaround |
| A bit field configuring the workarounds needed for using the decoder. More... | |
| unsigned | report_id |
| Private to the FFmpeg AVHWAccel implementation. More... | |
This structure is used to provides the necessary configurations and data to the DXVA2 FFmpeg HWAccel implementation.
The application must make it available as AVCodecContext.hwaccel_context.
| IDirectXVideoDecoder* dxva_context::decoder |
| const DXVA2_ConfigPictureDecode* dxva_context::cfg |
DXVA2 configuration used to create the decoder.
Definition at line 63 of file dxva2.h.
Referenced by ff_dxva2_decode_init().
| unsigned dxva_context::surface_count |
The number of surface in the surface array.
Definition at line 68 of file dxva2.h.
Referenced by ff_dxva2_decode_init().
| LPDIRECT3DSURFACE9* dxva_context::surface |
The array of Direct3D surfaces used to create the decoder.
Definition at line 73 of file dxva2.h.
Referenced by ff_dxva2_decode_init(), and ff_dxva2_get_surface_index().
| uint64_t dxva_context::workaround |
A bit field configuring the workarounds needed for using the decoder.
Definition at line 78 of file dxva2.h.
Referenced by ff_dxva2_decode_init().
| unsigned dxva_context::report_id |
Private to the FFmpeg AVHWAccel implementation.
Definition at line 83 of file dxva2.h.
Referenced by ff_dxva2_get_report_id().
1.8.17