Go to the documentation of this file.
35 #define SFB_PER_PRED_BAND 2
40 if (
val < ((1 << nb1) - 1))
44 if (nb3 && (val2 == ((1 << nb2) - 1)))
102 for (
int i = 0;
i <
info->nb_measurements;
i++) {
135 uint8_t size_bits =
get_bits(gb, 4) + 4;
136 uint8_t bit_size =
get_bits(gb, size_bits) + 1;
142 for (
int i = 0;
i < bit_size;
i++)
154 uint8_t header_extra1;
155 uint8_t header_extra2;
183 e->
sbr.
dflt.smoothing_mode = 1;
240 int len = 0, ext_config_len;
279 int elem_id[3 ] = { 0, 0, 0 };
312 memset(
us, 0,
sizeof(*
us));
317 for (
int j = 0; j < ch; j++) {
321 memset(
ue, 0,
sizeof(*
ue));
324 ue->noise.seed = 0x3039;
341 uint8_t channel_config_idx;
343 int ratio_mult, ratio_dec;
356 memset(usac, 0,
sizeof(*usac));
359 if (freq_idx == 0x1f) {
379 if (sbr_ratio == 2) {
382 }
else if (sbr_ratio == 3) {
385 }
else if (sbr_ratio == 4) {
395 m4ac->
sample_rate = (samplerate * ratio_dec) / ratio_mult;
398 m4ac->
sbr = sbr_ratio > 0;
400 channel_config_idx =
get_bits(gb, 5);
401 if (!channel_config_idx) {
404 if (nb_channels > 64)
413 for (
int i = 0;
i < nb_channels;
i++) {
430 &nb_elements, channel_config_idx)))
434 for (
int i = 0;
i < nb_elements;
i++)
435 nb_channels += layout_map[
i][0] ==
TYPE_CPE ? 2 : 1;
441 elem_id[0] = elem_id[1] = elem_id[2] = 0;
451 int map_count = elem_id[0] + elem_id[1] + elem_id[2];
453 memset(e, 0,
sizeof(*e));
475 layout_map[map_count][0] =
TYPE_SCE;
476 layout_map[map_count][1] = elem_id[0]++;
487 layout_map[map_count][0] =
TYPE_CPE;
488 layout_map[map_count][1] = elem_id[1]++;
497 layout_map[map_count][0] =
TYPE_LFE;
498 layout_map[map_count][1] = elem_id[2]++;
522 for (
int i = 0;
i < nb_extensions;
i++) {
568 int offset_sf = global_gain;
570 for (
int sfb = 0; sfb < ics->
max_sfb; sfb++) {
573 if (offset_sf > 255
U) {
575 "Scalefactor (%d) out of range.\n", offset_sf);
596 int reset, uint16_t
len, uint16_t
N)
618 for (
i = 0;
i <
len/2;
i++) {
622 for (lvl=esc_nb=0;;) {
634 if ((esc_nb = lvl) > 7)
649 for (
int l = lvl; l > 0; l--) {
650 int lsbidx = !
a ? 1 : (!
b ? 0 : 2);
653 a = (
a << 1) | (
r & 1);
654 b = (
b << 1) | ((
r >> 1) & 1);
666 skip_bits(gb, gb_count2 - gb_count - 14);
673 for (;
i <
N/2;
i++) {
679 for (
i = 0;
i <
len;
i++) {
691 int num_window_groups,
692 int prev_num_window_groups,
699 for (
int g = 0;
g < num_window_groups;
g++) {
708 for (
int g = 0;
g < num_window_groups;
g++)
716 us->use_prev_frame = 0;
717 if (
us->complex_coef && !indep_flag)
725 for (
int g = 0;
g < num_window_groups;
g++) {
727 float last_alpha_q_re = 0;
728 float last_alpha_q_im = 0;
729 if (delta_code_time) {
740 const int wg = prev_num_window_groups - 1;
741 last_alpha_q_re =
us->prev_alpha_q_re[wg*cpe->
max_sfb_ste + sfb];
742 last_alpha_q_im =
us->prev_alpha_q_im[wg*cpe->
max_sfb_ste + sfb];
756 last_alpha_q_re +=
val * 0.1f;
757 if (
us->complex_coef) {
759 last_alpha_q_im +=
val * 0.1f;
801 for (
int j = 0; j < 7; j++) {
803 if (
ue->scale_factor_grouping & (1 << (6 - j)))
829 "Number of scalefactor bands in group (%d) "
830 "exceeds limit (%d).\n",
857 us->common_window = 0;
862 memset(
us->alpha_q_re, 0,
sizeof(
us->alpha_q_re));
863 memset(
us->alpha_q_im, 0,
sizeof(
us->alpha_q_im));
871 if (!
us->common_window || indep_flag) {
872 memset(
us->prev_alpha_q_re, 0,
sizeof(
us->prev_alpha_q_re));
873 memset(
us->prev_alpha_q_im, 0,
sizeof(
us->prev_alpha_q_im));
876 if (
us->common_window) {
896 memset(
us->prev_alpha_q_re, 0,
sizeof(
us->prev_alpha_q_re));
897 memset(
us->prev_alpha_q_im, 0,
sizeof(
us->prev_alpha_q_im));
928 if (
us->ms_mask_mode == 1) {
932 }
else if (
us->ms_mask_mode == 2) {
947 "AAC USAC timewarping");
955 if (
us->common_window)
963 memcpy(&sce2->
tns, &sce1->
tns,
sizeof(sce1->
tns));
987 unsigned int new_seed = *
seed = ((*seed) * 69069) + 5;
988 if (((new_seed) & 0x10000) > 0)
999 float noise_val =
powf(2, ((
float)
ue->noise.level - 14.0f)/3.0f);
1000 int noise_offset =
ue->noise.offset - 16;
1010 for (
int sfb = 0; sfb < ics->
max_sfb; sfb++) {
1013 int band_quantized_to_zero = 1;
1018 for (
int group = 0; group < (unsigned)g_len; group++,
cb += 128) {
1019 for (
int z = 0; z < cb_len; z++) {
1023 band_quantized_to_zero = 0;
1027 if (band_quantized_to_zero) {
1042 if (
ue->noise.level)
1053 for (
int sfb = 0; sfb < ics->
max_sfb; sfb++) {
1056 float sf = sce->sf[
g*ics->
max_sfb + sfb];
1058 for (
int group = 0; group < (unsigned)g_len; group++,
cb += 128)
1075 for (
int sfb = 0; sfb < cpe->
max_sfb_ste; sfb++) {
1079 float *
c1 = coef1 + off;
1080 float *
c2 = coef2 + off;
1081 float *dm = dmix_re + off;
1083 for (
int group = 0; group < (unsigned)g_len;
1084 group++,
c1 += 128,
c2 += 128, dm += 128) {
1085 for (
int z = 0; z < cb_len; z++)
1086 dm[z] = 0.5*(
c1[z] + sign*
c2[z]);
1090 coef1 += g_len << 7;
1091 coef2 += g_len << 7;
1092 dmix_re += g_len << 7;
1107 for (
int sfb = 0; sfb < cpe->
max_sfb_ste; sfb++) {
1111 float *
c1 = coef1 + off;
1112 float *
c2 = coef2 + off;
1113 float *dm = dmix_re + off;
1116 for (
int group = 0; group < (unsigned)g_len;
1117 group++,
c1 += 128,
c2 += 128, dm += 128) {
1118 for (
int z = 0; z < cb_len; z++)
1119 dm[z] = 0.5*(
c1[z] + sign*
c2[z]);
1122 for (
int group = 0; group < (unsigned)g_len;
1123 group++,
c1 += 128,
c2 += 128, dm += 128) {
1124 for (
int z = 0; z < cb_len; z++)
1130 coef1 += g_len << 7;
1131 coef2 += g_len << 7;
1132 dmix_re += g_len << 7;
1137 int len,
int factor_even,
int factor_odd)
1142 s =
f[6]*re[2] +
f[5]*re[1] +
f[4]*re[0] +
1144 f[2]*re[1] +
f[1]*re[2] +
f[0]*re[3];
1145 im[
i] +=
s*factor_even;
1148 s =
f[6]*re[1] +
f[5]*re[0] +
f[4]*re[0] +
1150 f[2]*re[2] +
f[1]*re[3] +
f[0]*re[4];
1151 im[
i] +=
s*factor_odd;
1154 s =
f[6]*re[0] +
f[5]*re[0] +
f[4]*re[1] +
1156 f[2]*re[3] +
f[1]*re[4] +
f[0]*re[5];
1158 im[
i] +=
s*factor_even;
1159 for (
i = 3;
i <
len - 4;
i += 2) {
1160 s =
f[6]*re[
i-3] +
f[5]*re[
i-2] +
f[4]*re[
i-1] +
1162 f[2]*re[
i+1] +
f[1]*re[
i+2] +
f[0]*re[
i+3];
1163 im[
i+0] +=
s*factor_odd;
1165 s =
f[6]*re[
i-2] +
f[5]*re[
i-1] +
f[4]*re[
i] +
1167 f[2]*re[
i+2] +
f[1]*re[
i+3] +
f[0]*re[
i+4];
1168 im[
i+1] +=
s*factor_even;
1172 s =
f[6]*re[
i-3] +
f[5]*re[
i-2] +
f[4]*re[
i-1] +
1174 f[2]*re[
i+1] +
f[1]*re[
i+2] +
f[0]*re[
i+2];
1175 im[
i] +=
s*factor_odd;
1178 s =
f[6]*re[
i-3] +
f[5]*re[
i-2] +
f[4]*re[
i-1] +
1180 f[2]*re[
i+1] +
f[1]*re[
i+1] +
f[0]*re[
i];
1181 im[
i] +=
s*factor_even;
1184 s =
f[6]*re[
i-3] +
f[5]*re[
i-2] +
f[4]*re[
i-1] +
1186 f[2]*re[
i] +
f[1]*re[
i-1] +
f[0]*re[
i-2];
1187 im[
i] +=
s*factor_odd;
1196 float *dmix_im =
us->dmix_im;
1200 for (
int sfb = 0; sfb < cpe->
max_sfb_ste; sfb++) {
1204 float *
c1 = coef1 + off;
1205 float *
c2 = coef2 + off;
1206 float *dm_im = dmix_im + off;
1214 for (
int group = 0; group < (unsigned)g_len;
1215 group++,
c1 += 128,
c2 += 128, dm_im += 128) {
1216 for (
int z = 0; z < cb_len; z++) {
1218 side =
c2[z] - alpha_re*
c1[z] - alpha_im*dm_im[z];
1219 c2[z] =
c1[z] - side;
1220 c1[z] =
c1[z] + side;
1224 for (
int group = 0; group < (unsigned)g_len;
1225 group++,
c1 += 128,
c2 += 128, dm_im += 128) {
1226 for (
int z = 0; z < cb_len; z++) {
1228 mid =
c2[z] - alpha_re*
c1[z] - alpha_im*dm_im[z];
1229 c2[z] = mid -
c1[z];
1230 c1[z] = mid +
c1[z];
1236 coef1 += g_len << 7;
1237 coef2 += g_len << 7;
1238 dmix_im += g_len << 7;
1287 for (
int ch = 0; ch < nb_channels; ch++) {
1294 if (nb_channels > 1 &&
us->common_window) {
1295 for (
int ch = 0; ch < nb_channels; ch++) {
1303 if (
us->ms_mask_mode == 3) {
1311 if (
us->use_prev_frame) {
1318 }
else if (
us->ms_mask_mode > 0) {
1324 if (nb_channels > 1) {
1326 for (
int ch = 0; ch < nb_channels; ch++) {
1328 memcpy(sce->prev_coeffs, sce->
coeffs,
sizeof(sce->
coeffs));
1330 memcpy(
us->prev_alpha_q_re,
us->alpha_q_re,
sizeof(
us->alpha_q_re));
1331 memcpy(
us->prev_alpha_q_im,
us->alpha_q_im,
sizeof(
us->alpha_q_im));
1334 for (
int ch = 0; ch < nb_channels; ch++) {
1338 if (sce->
tns.
present && ((nb_channels == 1) || (
us->tns_on_lr)))
1351 int arith_reset_flag;
1353 int core_nb_channels = nb_channels;
1356 uint8_t global_gain;
1358 us->common_window = 0;
1360 for (
int ch = 0; ch < core_nb_channels; ch++) {
1365 ue->tns_data_present = 0;
1371 core_nb_channels = 1;
1373 if (core_nb_channels == 2) {
1379 for (
int ch = 0; ch < core_nb_channels; ch++) {
1384 if (
ue->core_mode) {
1391 if ((core_nb_channels == 1) ||
1398 ue->noise.level = 0;
1404 if (!
us->common_window) {
1427 "AAC USAC timewarping");
1436 if (
ue->tns_data_present) {
1444 arith_reset_flag = indep_flag;
1445 if (!arith_reset_flag)
1449 memset(&sce->
coeffs[0], 0, 1024*
sizeof(
float));
1459 arith_reset_flag && (
win == 0), lg,
N);
1475 int sbr_ch = nb_channels;
1476 if (nb_channels == 2 &&
1508 uint8_t temp_data[512];
1509 uint8_t *tmp_buf = temp_data;
1510 size_t tmp_buf_size =
sizeof(temp_data);
1513 int num_preroll_frames;
1531 if (!memcmp(m4ac, &m4ac_bak,
sizeof(m4ac_bak)))
1540 for (
int i = 0;
i < num_preroll_frames;
i++) {
1541 int got_frame_ptr = 0;
1544 if (au_len*8 > tmp_buf_size) {
1546 tmp_buf = tmp_buf == temp_data ?
NULL : tmp_buf;
1549 if (tmp_buf != temp_data)
1557 for (
int i = 0;
i < au_len;
i++)
1569 if (tmp_buf != temp_data)
1578 uint8_t pl_frag_start = 1;
1579 uint8_t pl_frag_end = 1;
1606 if (!(pl_frag_start && pl_frag_end)) {
1622 for (
int i = 0;
i <
len;
i++)
1634 if (!(pl_frag_start && pl_frag_end)) {
1666 int ret, is_dmono = 0;
1668 int audio_found = 0;
1669 int elem_id[3 ] = { 0, 0, 0 };
1672 int ratio_mult, ratio_dec;
1679 if (sbr_ratio == 2) {
1682 }
else if (sbr_ratio == 3) {
1685 }
else if (sbr_ratio == 4) {
1707 layout_id = elem_id[0]++;
1711 layout_id = elem_id[1]++;
1715 layout_id = elem_id[2]++;
1722 "channel element %d.%d is not allocated\n",
1723 layout_type, layout_id);
1761 if (ac->
oc[1].
status && audio_found) {
1784 is_dmono = ac->
dmono_mode && elem_id[0] == 2 &&
uint8_t stereo_config_index
int frame_size
Number of samples per channel in an audio frame.
const uint8_t ff_usac_noise_fill_start_offset[2][2]
static void skip_bits_long(GetBitContext *s, int n)
Skips the specified number of bits.
#define AV_LOG_WARNING
Something somehow does not look correct.
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
static int decode_usac_stereo_info(AACDecContext *ac, AACUSACConfig *usac, AACUsacElemConfig *ec, ChannelElement *cpe, GetBitContext *gb, int indep_flag)
#define AV_CHANNEL_LAYOUT_STEREO
int sample_rate
samples per second
uint16_t stream_identifier
static double cb(void *priv, double x, double y)
static void spectrum_decode(AACDecContext *ac, AACUSACConfig *usac, ChannelElement *cpe, int nb_channels)
struct AACUsacElemConfig::@24 sbr
int ff_aac_usac_config_decode(AACDecContext *ac, AVCodecContext *avctx, GetBitContext *gb, OutputConfiguration *oc, int channel_config)
const uint16_t ff_aac_ac_lsb_cdfs[3][4]
static int get_bits_count(const GetBitContext *s)
AVChannelCustom * map
This member must be used when the channel order is AV_CHANNEL_ORDER_CUSTOM.
This structure describes decoded (raw) audio or video data.
@ AV_CHAN_TOP_SURROUND_LEFT
+110 degrees, Lvs, TpLS
static void complex_stereo_downmix_cur(AACDecContext *ac, ChannelElement *cpe, float *dmix_re)
uint8_t scale_factor_grouping
void(* apply_tns)(void *_coef_param, TemporalNoiseShaping *tns, IndividualChannelStream *ics, int decode)
SingleChannelElement ch[2]
static int ff_aac_sample_rate_idx(int rate)
const uint16_t *const ff_swb_offset_128[]
@ ID_CONFIG_EXT_STREAM_ID
static float win(SuperEqualizerContext *s, float n, int N)
int dmono_mode
0->not dmono, 1->use first channel, 2->use second channel
static void skip_bits(GetBitContext *s, int n)
int num_swb
number of scalefactor window bands
static unsigned int get_bits(GetBitContext *s, int n)
Read 1-25 bits.
@ AV_CHAN_SURROUND_DIRECT_LEFT
float coeffs[1024]
coefficients for IMDCT, maybe processed
AVChannelLayout ch_layout
Audio channel layout.
struct AACUsacElemConfig::@24::@27 dflt
static int parse_ext_ele(AACDecContext *ac, AACUsacElemConfig *e, GetBitContext *gb)
@ ID_EXT_ELE_AUDIOPREROLL
#define SFB_PER_PRED_BAND
static int decode_spectrum_ac(AACDecContext *s, float coef[1024], GetBitContext *gb, AACArithState *state, int reset, uint16_t len, uint16_t N)
Decode and dequantize arithmetically coded, uniformly quantized value.
#define ue(name, range_min, range_max)
static double val(void *priv, double ch)
void(* sbr_apply)(AACDecContext *ac, ChannelElement *che, int id_aac, void *L, void *R)
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf type
IndividualChannelStream ics
static void complex_stereo_interpolate_imag(float *im, float *re, const float f[7], int len, int factor_even, int factor_odd)
@ AV_CHAN_BOTTOM_FRONT_LEFT
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
struct AACUsacElemConfig::@26 ext
#define FF_ARRAY_ELEMS(a)
void(* dequant_scalefactors)(SingleChannelElement *sce)
static int init_get_bits8(GetBitContext *s, const uint8_t *buffer, int byte_size)
Initialize GetBitContext.
#define AV_FRAME_FLAG_KEY
A flag to mark frames that are keyframes.
@ OC_GLOBAL_HDR
Output configuration set in a global header but not yet locked.
void(* apply_mid_side_stereo)(AACDecContext *ac, ChannelElement *cpe)
void * av_realloc_array(void *ptr, size_t nmemb, size_t size)
An AVChannelCustom defines a single channel within a custom order layout.
void ff_aac_ac_finish(AACArithState *state, int offset, int N)
static int decode_usac_scale_factors(AACDecContext *ac, SingleChannelElement *sce, GetBitContext *gb, uint8_t global_gain)
#define av_assert0(cond)
assert() equivalent, that is always enabled.
static void * av_refstruct_alloc_ext(size_t size, unsigned flags, void *opaque, void(*free_cb)(AVRefStructOpaque opaque, void *obj))
A wrapper around av_refstruct_alloc_ext_c() for the common case of a non-const qualified opaque.
ChannelElement * ff_aac_get_che(AACDecContext *ac, int type, int elem_id)
#define AV_LOG_DEBUG
Stuff which is only useful for libav* developers.
uint8_t core_sbr_frame_len_idx
Individual Channel Stream.
#define SCALE_DIFF_ZERO
codebook index corresponding to zero scalefactor indices difference
const uint8_t ff_tns_max_bands_usac_1024[]
int ff_aac_usac_decode_frame(AVCodecContext *avctx, AACDecContext *ac, GetBitContext *gb, int *got_frame_ptr)
void ff_aac_ac_init(AACArith *ac, GetBitContext *gb)
static int decode_loudness_info(AACDecContext *ac, AACUSACLoudnessInfo *info, GetBitContext *gb)
@ AV_CHAN_SIDE_SURROUND_LEFT
+90 degrees, Lss, SiL
int ff_aac_ldp_parse_channel_stream(AACDecContext *ac, AACUSACConfig *usac, AACUsacElemData *ce, GetBitContext *gb)
#define AVERROR_PATCHWELCOME
Not yet implemented in FFmpeg, patches welcome.
void(* vector_fmul_scalar)(float *dst, const float *src, float mul, int len)
Multiply a vector of floats by a scalar float.
uint8_t use_kb_window[2]
If set, use Kaiser-Bessel window, otherwise use a sine window.
const uint8_t ff_aac_num_swb_128[]
const uint8_t ff_tns_max_bands_usac_128[]
struct AACUSACConfig::@28 loudness
#define AV_CHANNEL_LAYOUT_RETYPE_FLAG_CANONICAL
The specified retype target order is ignored and the simplest possible (canonical) order is used for ...
@ AV_CHAN_TOP_BACK_CENTER
#define AV_REFSTRUCT_FLAG_NO_ZEROING
If this flag is set in av_refstruct_alloc_ext_c(), the object will not be initially zeroed.
static unsigned int get_bits1(GetBitContext *s)
uint8_t ms_mask[128]
Set if mid/side stereo is used for each scalefactor window band.
static int parse_audio_preroll(AACDecContext *ac, GetBitContext *gb)
static uint32_t get_escaped_value(GetBitContext *gb, int nb1, int nb2, int nb3)
@ AV_CHAN_BOTTOM_FRONT_RIGHT
uint8_t temp_shape_config
static av_always_inline int get_vlc2(GetBitContext *s, const VLCElem *table, int bits, int max_depth)
Parse a vlc code.
static int decode_usac_stereo_cplx(AACDecContext *ac, AACUsacStereo *us, ChannelElement *cpe, GetBitContext *gb, int num_window_groups, int prev_num_window_groups, int indep_flag)
uint16_t ff_aac_ac_decode(AACArith *ac, GetBitContext *gb, const uint16_t *cdf, uint16_t cdf_len)
static void spectrum_scale(AACDecContext *ac, SingleChannelElement *sce, AACUsacElemData *ue)
@ OC_LOCKED
Output configuration locked in place.
Undefined Behavior In the C some operations are like signed integer dereferencing freed accessing outside allocated Undefined Behavior must not occur in a C it is not safe even if the output of undefined operations is unused The unsafety may seem nit picking but Optimizing compilers have in fact optimized code on the assumption that no undefined Behavior occurs Optimizing code based on wrong assumptions can and has in some cases lead to effects beyond the output of computations The signed integer overflow problem in speed critical code Code which is highly optimized and works with signed integers sometimes has the problem that often the output of the computation does not c
@ AV_CHAN_FRONT_RIGHT_OF_CENTER
int prev_num_window_groups
Previous frame's number of window groups.
static int get_unary(GetBitContext *gb, int stop, int len)
Get unary code of limited length.
AACUsacElemData ue
USAC element data.
uint8_t layout_map[MAX_ELEM_ID *4][3]
enum WindowSequence window_sequence[2]
const uint16_t *const ff_swb_offset_1024[]
An AVChannelLayout holds information about the channel layout of audio data.
void(* imdct_and_windowing)(AACDecContext *ac, SingleChannelElement *sce)
uint8_t max_sfb_ste
(USAC) Maximum of both max_sfb values
@ ESC_BT
Spectral data are coded with an escape sequence.
int sfo[128]
scalefactor offsets
void avpriv_report_missing_feature(void *avc, const char *msg,...) av_printf_format(2
Log a generic warning message about a missing feature.
const float ff_aac_usac_mdst_filt_cur[4][4][7]
struct AACUsacElemConfig::@25 mps
The reader does not expect b to be semantically here and if the code is changed by maybe adding a a division or other the signedness will almost certainly be mistaken To avoid this confusion a new type was SUINT is the C unsigned type but it holds a signed int to use the same example SUINT a
int av_channel_layout_retype(AVChannelLayout *channel_layout, enum AVChannelOrder order, int flags)
Change the AVChannelOrder of a channel layout.
@ AV_CHAN_TOP_FRONT_RIGHT
@ AV_CHANNEL_ORDER_NATIVE
The native channel order, i.e.
static void skip_bits1(GetBitContext *s)
uint32_t ff_aac_ac_get_context(AACArithState *state, uint32_t c, int i, int N)
@ AV_CHAN_FRONT_LEFT_OF_CENTER
enum BandType band_type[128]
band types
@ ID_CONFIG_EXT_LOUDNESS_INFO
float * output
PCM output.
int av_channel_layout_compare(const AVChannelLayout *chl, const AVChannelLayout *chl1)
Check whether two channel layouts are semantically the same, i.e.
uint32_t ff_aac_ac_get_pk(uint32_t c)
int av_channel_layout_custom_init(AVChannelLayout *channel_layout, int nb_channels)
Initialize a custom channel layout with the specified number of channels.
void av_refstruct_unref(void *objp)
Decrement the reference count of the underlying object and automatically free the object if there are...
static void apply_noise_fill(AACDecContext *ac, SingleChannelElement *sce, AACUsacElemData *ue)
@ AV_CHAN_TOP_SURROUND_RIGHT
-110 degrees, Rvs, TpRS
@ AV_CHAN_SURROUND_DIRECT_RIGHT
Single Channel Element - used for both SCE and LFE elements.
const uint16_t *const ff_swb_offset_768[]
#define i(width, name, range_min, range_max)
static int decode_usac_element_pair(AACDecContext *ac, AACUsacElemConfig *e, GetBitContext *gb)
static enum AVChannel usac_ch_pos_to_av[64]
channel element - generic struct for SCE/CPE/CCE/LFE
const uint16_t * swb_offset
table of offsets to the lowest spectral coefficient of a scalefactor band, sfb, for a particular wind...
int ff_aac_parse_fac_data(AACUsacElemData *ce, GetBitContext *gb, int use_gain, int len)
const int ff_aac_usac_samplerate[32]
void av_frame_unref(AVFrame *frame)
Unreference all the buffers referenced by frame and reset the frame fields.
static const float * complex_stereo_get_filter(ChannelElement *cpe, int is_prev)
void ff_aac_ac_update_context(AACArithState *state, int idx, uint16_t a, uint16_t b)
static const int8_t filt[NUMTAPS *2]
static void complex_stereo_downmix_prev(AACDecContext *ac, ChannelElement *cpe, float *dmix_re)
OutputConfiguration oc[2]
const uint8_t ff_aac_num_swb_96[]
uint32_t ff_aac_ac_map_process(AACArithState *state, int reset, int N)
static int decode_usac_sbr_data(AACDecContext *ac, AACUsacElemConfig *e, GetBitContext *gb)
const uint8_t ff_aac_num_swb_1024[]
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
static void decode_usac_element_core(AACUsacElemConfig *e, GetBitContext *gb, int sbr_ratio)
main AAC decoding context
AACUSACLoudnessInfo info[64]
main external API structure.
@ AV_CHAN_LOW_FREQUENCY_2
struct AVCodecContext * avctx
static float noise_random_sign(unsigned int *seed)
static void apply_complex_stereo(AACDecContext *ac, ChannelElement *cpe)
static int setup_sce(AACDecContext *ac, SingleChannelElement *sce, AACUSACConfig *usac)
void av_channel_layout_uninit(AVChannelLayout *channel_layout)
Free any allocated data in the channel layout and reset the channel count to 0.
int sbr
-1 implicit, 1 presence
Filter the word “frame” indicates either a video frame or a group of audio samples
int ff_aac_decode_tns(AACDecContext *ac, TemporalNoiseShaping *tns, GetBitContext *gb, const IndividualChannelStream *ics)
Decode Temporal Noise Shaping data; reference: table 4.48.
int ff_aac_usac_reset_state(AACDecContext *ac, OutputConfiguration *oc)
@ AV_CHAN_BOTTOM_FRONT_CENTER
static int decode_loudness_set(AACDecContext *ac, AACUSACConfig *usac, GetBitContext *gb)
int av_channel_layout_copy(AVChannelLayout *dst, const AVChannelLayout *src)
Make a copy of a channel layout.
@ AV_CHAN_TOP_FRONT_CENTER
AACUsacElemConfig elems[MAX_ELEM_ID]
#define us(width, name, range_min, range_max, subs,...)
@ AV_CHAN_SIDE_SURROUND_RIGHT
-90 degrees, Rss, SiR
AVChannelLayout ch_layout
int ff_aac_sbr_decode_usac_data(AACDecContext *ac, ChannelElement *che, AACUsacElemConfig *ue, GetBitContext *gb, int sbr_ch, int indep_flag)
Decode frame SBR data, USAC.
static int decode_usac_core_coder(AACDecContext *ac, AACUSACConfig *usac, AACUsacElemConfig *ec, ChannelElement *che, GetBitContext *gb, int indep_flag, int nb_channels)
void(* imdct_and_windowing_768)(AACDecContext *ac, SingleChannelElement *sce)
const uint16_t ff_aac_ac_msb_cdfs[64][17]
VLCElem ff_vlc_scalefactors[352]
union AVChannelLayout::@472 u
Details about which channels are present in this layout.
struct AACUsacElemData::@15 noise
uint8_t max_sfb
number of scalefactor bands per group
#define AVERROR_INVALIDDATA
Invalid data found when processing input.
int ff_aac_set_default_channel_config(AACDecContext *ac, AVCodecContext *avctx, uint8_t(*layout_map)[3], int *tags, int channel_config)
Set up channel positions based on a default channel configuration as specified in table 1....
int ff_aac_sbr_config_usac(AACDecContext *ac, ChannelElement *che, AACUsacElemConfig *ue)
Due to channel allocation not being known upon SBR parameter transmission, supply the parameters sepa...
const uint8_t ff_aac_num_swb_768[]
#define AV_PROFILE_AAC_USAC
int ff_aac_output_configure(AACDecContext *ac, uint8_t layout_map[MAX_ELEM_ID *4][3], int tags, enum OCStatus oc_type, int get_new_frame)
Configure output channel order based on the current program configuration element.
AACUSACLoudnessInfo album_info[64]
const uint16_t *const ff_swb_offset_96[]
static int decode_usac_extension(AACDecContext *ac, AACUsacElemConfig *e, GetBitContext *gb)