FFmpeg
binkaudio.c
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1 /*
2  * Bink Audio decoder
3  * Copyright (c) 2007-2011 Peter Ross (pross@xvid.org)
4  * Copyright (c) 2009 Daniel Verkamp (daniel@drv.nu)
5  *
6  * This file is part of FFmpeg.
7  *
8  * FFmpeg is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Lesser General Public
10  * License as published by the Free Software Foundation; either
11  * version 2.1 of the License, or (at your option) any later version.
12  *
13  * FFmpeg is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16  * Lesser General Public License for more details.
17  *
18  * You should have received a copy of the GNU Lesser General Public
19  * License along with FFmpeg; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21  */
22 
23 /**
24  * @file
25  * Bink Audio decoder
26  *
27  * Technical details here:
28  * http://wiki.multimedia.cx/index.php?title=Bink_Audio
29  */
30 
31 #include "config_components.h"
32 
33 #include "libavutil/attributes.h"
35 #include "libavutil/intfloat.h"
36 #include "libavutil/mem_internal.h"
37 #include "libavutil/tx.h"
38 
39 #define BITSTREAM_READER_LE
40 #include "avcodec.h"
41 #include "decode.h"
42 #include "get_bits.h"
43 #include "codec_internal.h"
44 #include "internal.h"
45 #include "wma_freqs.h"
46 
47 #define MAX_DCT_CHANNELS 6
48 #define MAX_CHANNELS 2
49 #define BINK_BLOCK_MAX_SIZE (MAX_CHANNELS << 11)
50 
51 typedef struct BinkAudioContext {
53  int version_b; ///< Bink version 'b'
54  int first;
55  int channels;
56  int ch_offset;
57  int frame_len; ///< transform size (samples)
58  int overlap_len; ///< overlap size (samples)
60  int num_bands;
61  float root;
62  unsigned int bands[26];
63  float previous[MAX_DCT_CHANNELS][BINK_BLOCK_MAX_SIZE / 16]; ///< coeffs from previous audio block
64  float quant_table[96];
69 
70 
72 {
73  BinkAudioContext *s = avctx->priv_data;
74  int sample_rate = avctx->sample_rate;
75  int sample_rate_half;
76  int i, ret;
77  int frame_len_bits;
78  int max_channels = avctx->codec->id == AV_CODEC_ID_BINKAUDIO_RDFT ? MAX_CHANNELS : MAX_DCT_CHANNELS;
79  int channels = avctx->ch_layout.nb_channels;
80 
81  /* determine frame length */
82  if (avctx->sample_rate < 22050) {
83  frame_len_bits = 9;
84  } else if (avctx->sample_rate < 44100) {
85  frame_len_bits = 10;
86  } else {
87  frame_len_bits = 11;
88  }
89 
90  if (channels < 1 || channels > max_channels) {
91  av_log(avctx, AV_LOG_ERROR, "invalid number of channels: %d\n", channels);
92  return AVERROR_INVALIDDATA;
93  }
96 
97  s->version_b = avctx->extradata_size >= 4 && avctx->extradata[3] == 'b';
98 
99  if (avctx->codec->id == AV_CODEC_ID_BINKAUDIO_RDFT) {
100  // audio is already interleaved for the RDFT format variant
101  avctx->sample_fmt = AV_SAMPLE_FMT_FLT;
102  if (sample_rate > INT_MAX / channels)
103  return AVERROR_INVALIDDATA;
104  sample_rate *= channels;
105  s->channels = 1;
106  if (!s->version_b)
107  frame_len_bits += av_log2(channels);
108  } else {
109  s->channels = channels;
111  }
112 
113  s->frame_len = 1 << frame_len_bits;
114  s->overlap_len = s->frame_len / 16;
115  s->block_size = (s->frame_len - s->overlap_len) * FFMIN(MAX_CHANNELS, s->channels);
116  sample_rate_half = (sample_rate + 1LL) / 2;
117  if (avctx->codec->id == AV_CODEC_ID_BINKAUDIO_RDFT)
118  s->root = 2.0 / (sqrt(s->frame_len) * 32768.0);
119  else
120  s->root = s->frame_len / (sqrt(s->frame_len) * 32768.0);
121  for (i = 0; i < 96; i++) {
122  /* constant is result of 0.066399999/log10(M_E) */
123  s->quant_table[i] = expf(i * 0.15289164787221953823f) * s->root;
124  }
125 
126  /* calculate number of bands */
127  for (s->num_bands = 1; s->num_bands < 25; s->num_bands++)
128  if (sample_rate_half <= ff_wma_critical_freqs[s->num_bands - 1])
129  break;
130 
131  /* populate bands data */
132  s->bands[0] = 2;
133  for (i = 1; i < s->num_bands; i++)
134  s->bands[i] = (ff_wma_critical_freqs[i - 1] * s->frame_len / sample_rate_half) & ~1;
135  s->bands[s->num_bands] = s->frame_len;
136 
137  s->first = 1;
138 
139  if (CONFIG_BINKAUDIO_RDFT_DECODER && avctx->codec->id == AV_CODEC_ID_BINKAUDIO_RDFT) {
140  float scale = 0.5;
141  ret = av_tx_init(&s->tx, &s->tx_fn, AV_TX_FLOAT_RDFT, 1, 1 << frame_len_bits, &scale, 0);
142  } else if (CONFIG_BINKAUDIO_DCT_DECODER) {
143  float scale = 1.0 / (1 << frame_len_bits);
144  ret = av_tx_init(&s->tx, &s->tx_fn, AV_TX_FLOAT_DCT, 1, 1 << (frame_len_bits - 1), &scale, 0);
145  } else {
146  av_assert0(0);
147  }
148  if (ret < 0)
149  return ret;
150 
151  s->pkt = avctx->internal->in_pkt;
152 
153  return 0;
154 }
155 
156 static float get_float(GetBitContext *gb)
157 {
158  int power = get_bits(gb, 5);
159  float f = ldexpf(get_bits(gb, 23), power - 23);
160  if (get_bits1(gb))
161  f = -f;
162  return f;
163 }
164 
165 static const uint8_t rle_length_tab[16] = {
166  2, 3, 4, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 16, 32, 64
167 };
168 
169 /**
170  * Decode Bink Audio block
171  * @param[out] out Output buffer (must contain s->block_size elements)
172  * @return 0 on success, negative error code on failure
173  */
174 static int decode_block(BinkAudioContext *s, float **out, int use_dct,
175  int channels, int ch_offset)
176 {
177  int ch, i, j, k;
178  float q, quant[25];
179  int width, coeff;
180  GetBitContext *gb = &s->gb;
181  LOCAL_ALIGNED_32(float, coeffs, [4098]);
182 
183  if (use_dct)
184  skip_bits(gb, 2);
185 
186  for (ch = 0; ch < channels; ch++) {
187  if (s->version_b) {
188  if (get_bits_left(gb) < 64)
189  return AVERROR_INVALIDDATA;
190  coeffs[0] = av_int2float(get_bits_long(gb, 32)) * s->root;
191  coeffs[1] = av_int2float(get_bits_long(gb, 32)) * s->root;
192  } else {
193  if (get_bits_left(gb) < 58)
194  return AVERROR_INVALIDDATA;
195  coeffs[0] = get_float(gb) * s->root;
196  coeffs[1] = get_float(gb) * s->root;
197  }
198 
199  if (get_bits_left(gb) < s->num_bands * 8)
200  return AVERROR_INVALIDDATA;
201  for (i = 0; i < s->num_bands; i++) {
202  int value = get_bits(gb, 8);
203  quant[i] = s->quant_table[FFMIN(value, 95)];
204  }
205 
206  k = 0;
207  q = quant[0];
208 
209  // parse coefficients
210  i = 2;
211  while (i < s->frame_len) {
212  if (s->version_b) {
213  j = i + 16;
214  } else {
215  int v = get_bits1(gb);
216  if (v) {
217  v = get_bits(gb, 4);
218  j = i + rle_length_tab[v] * 8;
219  } else {
220  j = i + 8;
221  }
222  }
223 
224  j = FFMIN(j, s->frame_len);
225 
226  width = get_bits(gb, 4);
227  if (width == 0) {
228  memset(coeffs + i, 0, (j - i) * sizeof(*coeffs));
229  i = j;
230  while (s->bands[k] < i)
231  q = quant[k++];
232  } else {
233  while (i < j) {
234  if (s->bands[k] == i)
235  q = quant[k++];
236  coeff = get_bits(gb, width);
237  if (coeff) {
238  int v;
239  v = get_bits1(gb);
240  if (v)
241  coeffs[i] = -q * coeff;
242  else
243  coeffs[i] = q * coeff;
244  } else {
245  coeffs[i] = 0.0f;
246  }
247  i++;
248  }
249  }
250  }
251 
252  if (CONFIG_BINKAUDIO_DCT_DECODER && use_dct) {
253  coeffs[0] /= 0.5;
254  s->tx_fn(s->tx, out[ch + ch_offset], coeffs, sizeof(float));
255  } else if (CONFIG_BINKAUDIO_RDFT_DECODER) {
256  for (int i = 2; i < s->frame_len; i += 2)
257  coeffs[i + 1] *= -1;
258 
259  coeffs[s->frame_len + 0] = coeffs[1];
260  coeffs[s->frame_len + 1] = coeffs[1] = 0;
261  s->tx_fn(s->tx, out[ch + ch_offset], coeffs, sizeof(AVComplexFloat));
262  }
263  }
264 
265  for (ch = 0; ch < channels; ch++) {
266  int j;
267  int count = s->overlap_len * channels;
268  if (!s->first) {
269  j = ch;
270  for (i = 0; i < s->overlap_len; i++, j += channels)
271  out[ch + ch_offset][i] = (s->previous[ch + ch_offset][i] * (count - j) +
272  out[ch + ch_offset][i] * j) / count;
273  }
274  memcpy(s->previous[ch + ch_offset], &out[ch + ch_offset][s->frame_len - s->overlap_len],
275  s->overlap_len * sizeof(*s->previous[ch + ch_offset]));
276  }
277 
278  s->first = 0;
279 
280  return 0;
281 }
282 
284 {
285  BinkAudioContext * s = avctx->priv_data;
286  av_tx_uninit(&s->tx);
287  return 0;
288 }
289 
291 {
292  int n = (-get_bits_count(s)) & 31;
293  if (n) skip_bits(s, n);
294 }
295 
297 {
298  BinkAudioContext *s = avctx->priv_data;
299  GetBitContext *gb = &s->gb;
300  int new_pkt, ret;
301 
302 again:
303  new_pkt = !s->pkt->data;
304  if (!s->pkt->data) {
305  ret = ff_decode_get_packet(avctx, s->pkt);
306  if (ret < 0) {
307  s->ch_offset = 0;
308  return ret;
309  }
310 
311  if (s->pkt->size < 4) {
312  av_log(avctx, AV_LOG_ERROR, "Packet is too small\n");
314  goto fail;
315  }
316 
317  ret = init_get_bits8(gb, s->pkt->data, s->pkt->size);
318  if (ret < 0)
319  goto fail;
320 
321  /* skip reported size */
322  skip_bits_long(gb, 32);
323  }
324 
325  /* get output buffer */
326  if (s->ch_offset == 0) {
327  frame->nb_samples = s->frame_len;
328  if ((ret = ff_get_buffer(avctx, frame, 0)) < 0)
329  goto fail;
330  if (!new_pkt)
331  frame->pts = AV_NOPTS_VALUE;
332  }
333 
334  if (decode_block(s, (float **)frame->extended_data,
336  FFMIN(MAX_CHANNELS, s->channels - s->ch_offset), s->ch_offset)) {
337  av_log(avctx, AV_LOG_ERROR, "Incomplete packet\n");
339  goto fail;
340  }
341  s->ch_offset += MAX_CHANNELS;
342  get_bits_align32(gb);
343  if (!get_bits_left(gb)) {
344  memset(gb, 0, sizeof(*gb));
345  av_packet_unref(s->pkt);
346  }
347  if (s->ch_offset >= s->channels) {
348  s->ch_offset = 0;
349  } else {
350  goto again;
351  }
352 
353  frame->nb_samples = s->block_size / FFMIN(avctx->ch_layout.nb_channels, MAX_CHANNELS);
354 
355  return 0;
356 fail:
357  s->ch_offset = 0;
358  av_packet_unref(s->pkt);
359  return ret;
360 }
361 
363 {
364  BinkAudioContext *const s = avctx->priv_data;
365 
366  /* s->pkt coincides with avctx->internal->in_pkt
367  * and is unreferenced generically when flushing. */
368  s->first = 1;
369  s->ch_offset = 0;
370 }
371 
373  .p.name = "binkaudio_rdft",
374  CODEC_LONG_NAME("Bink Audio (RDFT)"),
375  .p.type = AVMEDIA_TYPE_AUDIO,
377  .priv_data_size = sizeof(BinkAudioContext),
378  .init = decode_init,
379  .flush = decode_flush,
380  .close = decode_end,
382  .p.capabilities = AV_CODEC_CAP_DR1,
383  .caps_internal = FF_CODEC_CAP_INIT_CLEANUP,
384 };
385 
387  .p.name = "binkaudio_dct",
388  CODEC_LONG_NAME("Bink Audio (DCT)"),
389  .p.type = AVMEDIA_TYPE_AUDIO,
391  .priv_data_size = sizeof(BinkAudioContext),
392  .init = decode_init,
393  .flush = decode_flush,
394  .close = decode_end,
396  .p.capabilities = AV_CODEC_CAP_DR1,
397  .caps_internal = FF_CODEC_CAP_INIT_CLEANUP,
398 };
av_packet_unref
void av_packet_unref(AVPacket *pkt)
Wipe the packet.
Definition: packet.c:433
AV_SAMPLE_FMT_FLTP
@ AV_SAMPLE_FMT_FLTP
float, planar
Definition: samplefmt.h:66
skip_bits_long
static void skip_bits_long(GetBitContext *s, int n)
Skips the specified number of bits.
Definition: get_bits.h:276
ff_decode_get_packet
int ff_decode_get_packet(AVCodecContext *avctx, AVPacket *pkt)
Called by decoders to get the next packet for decoding.
Definition: decode.c:245
BinkAudioContext::first
int first
Definition: binkaudio.c:54
BinkAudioContext::version_b
int version_b
Bink version 'b'.
Definition: binkaudio.c:53
FF_CODEC_CAP_INIT_CLEANUP
#define FF_CODEC_CAP_INIT_CLEANUP
The codec allows calling the close function for deallocation even if the init function returned a fai...
Definition: codec_internal.h:42
get_bits_left
static int get_bits_left(GetBitContext *gb)
Definition: get_bits.h:689
mem_internal.h
out
FILE * out
Definition: movenc.c:55
AVCodecContext::sample_rate
int sample_rate
samples per second
Definition: avcodec.h:1024
wma_freqs.h
BinkAudioContext::channels
int channels
Definition: binkaudio.c:55
AVTXContext
Definition: tx_priv.h:235
get_bits_long
static unsigned int get_bits_long(GetBitContext *s, int n)
Read 0-32 bits.
Definition: get_bits.h:419
get_float
static float get_float(GetBitContext *gb)
Definition: binkaudio.c:156
BINK_BLOCK_MAX_SIZE
#define BINK_BLOCK_MAX_SIZE
Definition: binkaudio.c:49
get_bits_count
static int get_bits_count(const GetBitContext *s)
Definition: get_bits.h:250
AVFrame
This structure describes decoded (raw) audio or video data.
Definition: frame.h:427
internal.h
expf
#define expf(x)
Definition: libm.h:285
FFCodec
Definition: codec_internal.h:127
AVComplexFloat
Definition: tx.h:27
AVChannelLayout::nb_channels
int nb_channels
Number of channels in this layout.
Definition: channel_layout.h:329
intfloat.h
av_tx_init
av_cold int av_tx_init(AVTXContext **ctx, av_tx_fn *tx, enum AVTXType type, int inv, int len, const void *scale, uint64_t flags)
Initialize a transform context with the given configuration (i)MDCTs with an odd length are currently...
Definition: tx.c:903
BinkAudioContext::gb
GetBitContext gb
Definition: binkaudio.c:52
skip_bits
static void skip_bits(GetBitContext *s, int n)
Definition: get_bits.h:379
close
static av_cold void close(AVCodecParserContext *s)
Definition: apv_parser.c:135
get_bits
static unsigned int get_bits(GetBitContext *s, int n)
Read 1-25 bits.
Definition: get_bits.h:333
FFCodec::p
AVCodec p
The public AVCodec.
Definition: codec_internal.h:131
AVCodecContext::codec
const struct AVCodec * codec
Definition: avcodec.h:440
BinkAudioContext::tx
AVTXContext * tx
Definition: binkaudio.c:66
AVCodecContext::ch_layout
AVChannelLayout ch_layout
Audio channel layout.
Definition: avcodec.h:1039
fail
#define fail()
Definition: checkasm.h:200
av_int2float
static av_always_inline float av_int2float(uint32_t i)
Reinterpret a 32-bit integer as a float.
Definition: intfloat.h:40
GetBitContext
Definition: get_bits.h:109
quant
static const uint8_t quant[64]
Definition: vmixdec.c:71
BinkAudioContext
Definition: binkaudio.c:51
BinkAudioContext::quant_table
float quant_table[96]
Definition: binkaudio.c:64
AV_LOG_ERROR
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
Definition: log.h:210
av_cold
#define av_cold
Definition: attributes.h:90
init_get_bits8
static int init_get_bits8(GetBitContext *s, const uint8_t *buffer, int byte_size)
Initialize GetBitContext.
Definition: get_bits.h:539
av_tx_fn
void(* av_tx_fn)(AVTXContext *s, void *out, void *in, ptrdiff_t stride)
Function pointer to a function to perform the transform.
Definition: tx.h:151
AVCodecContext::extradata_size
int extradata_size
Definition: avcodec.h:515
s
#define s(width, name)
Definition: cbs_vp9.c:198
AVMEDIA_TYPE_AUDIO
@ AVMEDIA_TYPE_AUDIO
Definition: avutil.h:201
decode_end
static av_cold int decode_end(AVCodecContext *avctx)
Definition: binkaudio.c:283
av_assert0
#define av_assert0(cond)
assert() equivalent, that is always enabled.
Definition: avassert.h:41
binkaudio_receive_frame
static int binkaudio_receive_frame(AVCodecContext *avctx, AVFrame *frame)
Definition: binkaudio.c:296
AV_CODEC_ID_BINKAUDIO_DCT
@ AV_CODEC_ID_BINKAUDIO_DCT
Definition: codec_id.h:499
channels
channels
Definition: aptx.h:31
decode.h
get_bits.h
ff_wma_critical_freqs
const uint16_t ff_wma_critical_freqs[25]
Definition: wma_freqs.c:23
BinkAudioContext::ch_offset
int ch_offset
Definition: binkaudio.c:56
CODEC_LONG_NAME
#define CODEC_LONG_NAME(str)
Definition: codec_internal.h:331
ldexpf
#define ldexpf(x, exp)
Definition: libm.h:391
LOCAL_ALIGNED_32
#define LOCAL_ALIGNED_32(t, v,...)
Definition: mem_internal.h:132
BinkAudioContext::overlap_len
int overlap_len
overlap size (samples)
Definition: binkaudio.c:58
AVCodecContext::internal
struct AVCodecInternal * internal
Private context used for internal data.
Definition: avcodec.h:466
get_bits1
static unsigned int get_bits1(GetBitContext *s)
Definition: get_bits.h:386
flush
void(* flush)(AVBSFContext *ctx)
Definition: dts2pts.c:370
MAX_DCT_CHANNELS
#define MAX_DCT_CHANNELS
Definition: binkaudio.c:47
decode_block
static int decode_block(BinkAudioContext *s, float **out, int use_dct, int channels, int ch_offset)
Decode Bink Audio block.
Definition: binkaudio.c:174
BinkAudioContext::pkt
AVPacket * pkt
Definition: binkaudio.c:65
ff_binkaudio_dct_decoder
const FFCodec ff_binkaudio_dct_decoder
Definition: binkaudio.c:386
f
f
Definition: af_crystalizer.c:122
ff_get_buffer
int ff_get_buffer(AVCodecContext *avctx, AVFrame *frame, int flags)
Get a buffer for a frame.
Definition: decode.c:1720
init
int(* init)(AVBSFContext *ctx)
Definition: dts2pts.c:368
AV_CODEC_CAP_DR1
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
Definition: codec.h:52
BinkAudioContext::previous
float previous[MAX_DCT_CHANNELS][BINK_BLOCK_MAX_SIZE/16]
coeffs from previous audio block
Definition: binkaudio.c:63
codec_internal.h
BinkAudioContext::root
float root
Definition: binkaudio.c:61
AVCodecContext::sample_fmt
enum AVSampleFormat sample_fmt
audio sample format
Definition: avcodec.h:1031
ff_binkaudio_rdft_decoder
const FFCodec ff_binkaudio_rdft_decoder
Definition: binkaudio.c:372
AV_NOPTS_VALUE
#define AV_NOPTS_VALUE
Undefined timestamp value.
Definition: avutil.h:247
rle_length_tab
static const uint8_t rle_length_tab[16]
Definition: binkaudio.c:165
attributes.h
BinkAudioContext::frame_len
int frame_len
transform size (samples)
Definition: binkaudio.c:57
av_tx_uninit
av_cold void av_tx_uninit(AVTXContext **ctx)
Frees a context and sets *ctx to NULL, does nothing when *ctx == NULL.
Definition: tx.c:295
decode_init
static av_cold int decode_init(AVCodecContext *avctx)
Definition: binkaudio.c:71
AVCodec::id
enum AVCodecID id
Definition: codec.h:186
av_channel_layout_default
void av_channel_layout_default(AVChannelLayout *ch_layout, int nb_channels)
Get the default channel layout for a given number of channels.
Definition: channel_layout.c:839
i
#define i(width, name, range_min, range_max)
Definition: cbs_h2645.c:256
AVCodecContext::extradata
uint8_t * extradata
Out-of-band global headers that may be used by some codecs.
Definition: avcodec.h:514
get_bits_align32
static void get_bits_align32(GetBitContext *s)
Definition: binkaudio.c:290
AVCodecInternal::in_pkt
AVPacket * in_pkt
This packet is used to hold the packet given to decoders implementing the .decode API; it is unused b...
Definition: internal.h:83
value
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf default value
Definition: writing_filters.txt:86
FFMIN
#define FFMIN(a, b)
Definition: macros.h:49
AVCodec::name
const char * name
Name of the codec implementation.
Definition: codec.h:179
avcodec.h
ret
ret
Definition: filter_design.txt:187
frame
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
Definition: filter_design.txt:265
AV_TX_FLOAT_RDFT
@ AV_TX_FLOAT_RDFT
Real to complex and complex to real DFTs.
Definition: tx.h:90
AVCodecContext
main external API structure.
Definition: avcodec.h:431
power
static float power(float r, float g, float b, float max)
Definition: preserve_color.h:45
channel_layout.h
FF_CODEC_RECEIVE_FRAME_CB
#define FF_CODEC_RECEIVE_FRAME_CB(func)
Definition: codec_internal.h:354
again
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining again
Definition: filter_design.txt:25
BinkAudioContext::tx_fn
av_tx_fn tx_fn
Definition: binkaudio.c:67
decode_flush
static av_cold void decode_flush(AVCodecContext *avctx)
Definition: binkaudio.c:362
av_channel_layout_uninit
void av_channel_layout_uninit(AVChannelLayout *channel_layout)
Free any allocated data in the channel layout and reset the channel count to 0.
Definition: channel_layout.c:442
BinkAudioContext::num_bands
int num_bands
Definition: binkaudio.c:60
scale
static void scale(int *out, const int *in, const int w, const int h, const int shift)
Definition: intra.c:273
AVCodecContext::priv_data
void * priv_data
Definition: avcodec.h:458
AVPacket
This structure stores compressed data.
Definition: packet.h:535
AV_TX_FLOAT_DCT
@ AV_TX_FLOAT_DCT
Real to real (DCT) transforms.
Definition: tx.h:104
BinkAudioContext::block_size
int block_size
Definition: binkaudio.c:59
coeff
static const double coeff[2][5]
Definition: vf_owdenoise.c:80
av_log
#define av_log(a,...)
Definition: tableprint_vlc.h:27
AVERROR_INVALIDDATA
#define AVERROR_INVALIDDATA
Invalid data found when processing input.
Definition: error.h:61
width
#define width
Definition: dsp.h:89
AV_CODEC_ID_BINKAUDIO_RDFT
@ AV_CODEC_ID_BINKAUDIO_RDFT
Definition: codec_id.h:498
MAX_CHANNELS
#define MAX_CHANNELS
Definition: binkaudio.c:48
av_log2
int av_log2(unsigned v)
Definition: intmath.c:26
AV_SAMPLE_FMT_FLT
@ AV_SAMPLE_FMT_FLT
float
Definition: samplefmt.h:60
BinkAudioContext::bands
unsigned int bands[26]
Definition: binkaudio.c:62
tx.h