Go to the documentation of this file.
   38 #define CDG_FULL_WIDTH           300 
   39 #define CDG_FULL_HEIGHT          216 
   40 #define CDG_DISPLAY_WIDTH        294 
   41 #define CDG_DISPLAY_HEIGHT       204 
   42 #define CDG_BORDER_WIDTH           6 
   43 #define CDG_BORDER_HEIGHT         12 
   46 #define CDG_COMMAND             0x09 
   50 #define CDG_INST_MEMORY_PRESET     1 
   51 #define CDG_INST_BORDER_PRESET     2 
   52 #define CDG_INST_TILE_BLOCK        6 
   53 #define CDG_INST_SCROLL_PRESET    20 
   54 #define CDG_INST_SCROLL_COPY      24 
   55 #define CDG_INST_TRANSPARENT_COL  28 
   56 #define CDG_INST_LOAD_PAL_LO      30 
   57 #define CDG_INST_LOAD_PAL_HIGH    31 
   58 #define CDG_INST_TILE_BLOCK_XOR   38 
   61 #define CDG_PACKET_SIZE           24 
   62 #define CDG_DATA_SIZE             16 
   63 #define CDG_TILE_HEIGHT           12 
   64 #define CDG_TILE_WIDTH             6 
   65 #define CDG_MINIMUM_PKT_SIZE       6 
   66 #define CDG_MINIMUM_SCROLL_SIZE    3 
   67 #define CDG_HEADER_SIZE            8 
   68 #define CDG_PALETTE_SIZE          16 
   99     if (!(
data[1] & 0x0F)) {
 
  120     int array_offset  = low ? 0 : 8;
 
  121     uint32_t *palette = (uint32_t *) cc->
frame->
data[1];
 
  125         r = ((
color >> 8) & 0x000F) * 17;
 
  126         g = ((
color >> 4) & 0x000F) * 17;
 
  127         b = ((
color     ) & 0x000F) * 17;
 
  128         palette[
i + array_offset] = (uint32_t)cc->
alpha[
i + array_offset] << 24 | 
r << 16 | 
g << 8 | 
b;
 
  151             if (!((
data[4 + y] >> (5 - x)) & 0x01))
 
  156             ai = ci + x + (
stride * (ri + y));
 
  172                               int in_tl_x, 
int in_tl_y, uint8_t *in,
 
  177     in  += in_tl_x  + in_tl_y  * 
stride;
 
  179     for (y = 0; y < 
h; y++)
 
  188     for (y = tl_y; y < tl_y + 
h; y++)
 
  193                              int in_tl_x, 
int in_tl_y, uint8_t *in,
 
  205                        AVFrame *new_frame, 
int roll_over)
 
  208     int hscmd, h_off, hinc, vscmd, v_off, vinc;
 
  212     uint8_t *
out = new_frame->
data[0];
 
  215     hscmd = (
data[1] & 0x30) >> 4;
 
  216     vscmd = (
data[2] & 0x30) >> 4;
 
  270     int buf_size       = avpkt->
size;
 
  290         for (
int y = 0; y < avctx->
height; y++)
 
  296     command = bytestream2_get_byte(&gb);
 
  297     inst    = bytestream2_get_byte(&gb);
 
  305             if (!(cdg_data[1] & 0x0F)) {
 
  306                 for (
int y = 0; y < avctx->
height; y++)
 
  308                            cdg_data[0] & 0x0F, avctx->
width);
 
  353                 cc->
alpha[
i] = 255 - ((cdg_data[
i] & 0x3f) << 2);
 
  359         if (!
frame->data[0]) {
 
  379     for (
int y = 0; y < avctx->
height; y++)
 
  395     .
p.
name         = 
"cdgraphics",
 
  
static void cdg_scroll(CDGraphicsContext *cc, uint8_t *data, AVFrame *new_frame, int roll_over)
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
static int cdg_decode_frame(AVCodecContext *avctx, AVFrame *frame, int *got_frame, AVPacket *avpkt)
#define CDG_INST_SCROLL_PRESET
#define CDG_INST_LOAD_PAL_HIGH
uint8_t alpha[CDG_PALETTE_SIZE]
#define CDG_MINIMUM_PKT_SIZE
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
#define CDG_INST_TRANSPARENT_COL
This structure describes decoded (raw) audio or video data.
static int cdg_tile_block(CDGraphicsContext *cc, uint8_t *data, int b)
#define CDG_INST_TILE_BLOCK_XOR
int ff_set_dimensions(AVCodecContext *s, int width, int height)
Check that the provided frame dimensions are valid and set them on the codec context.
uint8_t * data[AV_NUM_DATA_POINTERS]
pointer to the picture/channel planes.
static av_cold void close(AVCodecParserContext *s)
static av_always_inline void bytestream2_skip(GetByteContext *g, unsigned int size)
AVCodec p
The public AVCodec.
AVFrame * av_frame_alloc(void)
Allocate an AVFrame and set its fields to default values.
static void cdg_border_preset(CDGraphicsContext *cc, uint8_t *data)
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
static av_cold int cdg_decode_init(AVCodecContext *avctx)
#define CDG_BORDER_HEIGHT
#define FF_CODEC_DECODE_CB(func)
static av_cold void cdg_decode_flush(AVCodecContext *avctx)
#define AV_GET_BUFFER_FLAG_REF
The decoder will keep a reference to the frame and may reuse it later.
static int command(AVFilterContext *ctx, const char *cmd, const char *arg, char *res, int res_len, int flags)
#define CODEC_LONG_NAME(str)
#define CDG_MINIMUM_SCROLL_SIZE
#define FFABS(a)
Absolute value, Note, INT_MIN / INT64_MIN result in undefined behavior as they are not representable ...
#define CDG_FULL_WIDTH
default screen sizes
const FFCodec ff_cdgraphics_decoder
static void cdg_copy_rect_buf(int out_tl_x, int out_tl_y, uint8_t *out, int in_tl_x, int in_tl_y, uint8_t *in, int w, int h, int stride)
static av_always_inline unsigned int bytestream2_get_buffer(GetByteContext *g, uint8_t *dst, unsigned int size)
static void cdg_load_palette(CDGraphicsContext *cc, uint8_t *data, int low)
static av_cold int cdg_decode_end(AVCodecContext *avctx)
int ff_get_buffer(AVCodecContext *avctx, AVFrame *frame, int flags)
Get a buffer for a frame.
int(* init)(AVBSFContext *ctx)
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
int av_frame_ref(AVFrame *dst, const AVFrame *src)
Set up a new reference to the data described by the source frame.
static const uint32_t color[16+AV_CLASS_CATEGORY_NB]
#define CDG_INST_TILE_BLOCK
#define i(width, name, range_min, range_max)
#define CDG_INST_BORDER_PRESET
#define CDG_INST_SCROLL_COPY
const char * name
Name of the codec implementation.
enum AVPixelFormat pix_fmt
Pixel format, see AV_PIX_FMT_xxx.
@ AV_PIX_FMT_PAL8
8 bits with AV_PIX_FMT_RGB32 palette
int64_t frame_num
Frame counter, set by libavcodec.
int ff_reget_buffer(AVCodecContext *avctx, AVFrame *frame, int flags)
Identical in function to ff_get_buffer(), except it reuses the existing buffer if available.
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
int av_frame_replace(AVFrame *dst, const AVFrame *src)
Ensure the destination frame refers to the same data described by the source frame,...
main external API structure.
#define CDG_INST_MEMORY_PRESET
instruction codes
static void cdg_fill_rect_preset(int tl_x, int tl_y, uint8_t *out, int color, int w, int h, int stride)
This structure stores compressed data.
int width
picture width / height.
static av_always_inline void bytestream2_init(GetByteContext *g, const uint8_t *buf, int buf_size)
int linesize[AV_NUM_DATA_POINTERS]
For video, a positive or negative value, which is typically indicating the size in bytes of each pict...
#define CDG_INST_LOAD_PAL_LO
static void cdg_fill_wrapper(int out_tl_x, int out_tl_y, uint8_t *out, int in_tl_x, int in_tl_y, uint8_t *in, int color, int w, int h, int stride, int roll)