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68 av_log(avctx,
AV_LOG_ERROR,
"Too big bitrate: reduce sample rate, bitdepth or channels.\n");
73 s->samples_per_block = 1;
84 s->groups_per_block = 1;
89 s->samples_per_block = 1;
90 s->groups_per_block = 2;
96 s->samples_per_block = 4;
120 int blocks = (pkt_size - 3) /
s->block_size;
121 const int16_t *src16;
129 memcpy(avpkt->
data,
s->header, 3);
131 src16 = (
const int16_t *)
frame->data[0];
139 bytestream2_put_be16(&pb, *src16++);
145 for (
int i = 2;
i;
i--) {
146 bytestream2_put_be16(&pb, src32[0] >> 16);
147 bytestream2_put_be16(&pb, src32[1] >> 16);
148 bytestream2_put_byte(&pb, (uint8_t)((*src32++) >> 8));
149 bytestream2_put_byte(&pb, (uint8_t)((*src32++) >> 8));
154 for (
int i =
s->groups_per_block;
i;
i--) {
155 bytestream2_put_be16(&pb, src32[0] >> 16);
156 bytestream2_put_be16(&pb, src32[1] >> 16);
157 bytestream2_put_be16(&pb, src32[2] >> 16);
158 bytestream2_put_be16(&pb, src32[3] >> 16);
159 bytestream2_put_byte(&pb, (uint8_t)((*src32++) >> 8));
160 bytestream2_put_byte(&pb, (uint8_t)((*src32++) >> 8));
161 bytestream2_put_byte(&pb, (uint8_t)((*src32++) >> 8));
162 bytestream2_put_byte(&pb, (uint8_t)((*src32++) >> 8));
184 .p.supported_samplerates = (
const int[]) { 48000, 96000, 0},
int frame_size
Number of samples per channel in an audio frame.
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
#define AV_CHANNEL_LAYOUT_STEREO
int sample_rate
samples per second
This structure describes decoded (raw) audio or video data.
static av_cold int pcm_dvd_encode_init(AVCodecContext *avctx)
int nb_channels
Number of channels in this layout.
const FFCodec ff_pcm_dvd_encoder
AVCodec p
The public AVCodec.
AVChannelLayout ch_layout
Audio channel layout.
#define FF_CODEC_ENCODE_CB(func)
static const uint8_t quant[64]
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
static av_always_inline void bytestream2_init_writer(PutByteContext *p, uint8_t *buf, int buf_size)
#define AV_CHANNEL_LAYOUT_7POINT1
#define AV_CODEC_CAP_ENCODER_REORDERED_OPAQUE
This encoder can reorder user opaque values from input AVFrames and return them with corresponding ou...
#define CODEC_LONG_NAME(str)
int64_t bit_rate
the average bitrate
int(* init)(AVBSFContext *ctx)
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
An AVChannelLayout holds information about the channel layout of audio data.
enum AVSampleFormat sample_fmt
audio sample format
int bits_per_coded_sample
bits per sample/pixel from the demuxer (needed for huffyuv).
#define i(width, name, range_min, range_max)
#define av_assert1(cond)
assert() equivalent, that does not lie in speed critical code.
AVSampleFormat
Audio sample formats.
@ AV_SAMPLE_FMT_S16
signed 16 bits
const char * name
Name of the codec implementation.
int block_align
number of bytes per packet if constant and known or 0 Used by some WAV based audio codecs.
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
main external API structure.
int ff_get_encode_buffer(AVCodecContext *avctx, AVPacket *avpkt, int64_t size, int flags)
Get a buffer for a packet.
Filter the word “frame” indicates either a video frame or a group of audio samples
static int pcm_dvd_encode_frame(AVCodecContext *avctx, AVPacket *avpkt, const AVFrame *frame, int *got_packet_ptr)
#define AV_CHANNEL_LAYOUT_MONO
This structure stores compressed data.
#define AV_CODEC_CAP_SMALL_LAST_FRAME
Codec can be fed a final frame with a smaller size.
#define AV_CHANNEL_LAYOUT_5POINT1
@ AV_SAMPLE_FMT_S32
signed 32 bits