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26 #ifndef AVCODEC_PUT_BITS_H
27 #define AVCODEC_PUT_BITS_H
40 #define AV_WBBUF AV_WB64
41 #define AV_WLBUF AV_WL64
45 #define AV_WBBUF AV_WB32
46 #define AV_WLBUF AV_WL32
65 if (buffer_size < 0) {
71 s->buf_end =
s->buf + buffer_size;
92 return (
s->buf_ptr -
s->buf) * 8 +
BUF_BITS -
s->bit_left;
102 return s->buf_ptr -
s->buf;
112 return s->buf_ptr -
s->buf + ((
BUF_BITS -
s->bit_left + (round_up ? 7 : 0)) >> 3);
127 s->buf_end =
buffer + buffer_size;
128 s->buf_ptr =
buffer + (
s->buf_ptr -
s->buf);
137 return (
s->buf_end -
s->buf_ptr) * 8 -
BUF_BITS +
s->bit_left;
147 return s->buf_end -
s->buf_ptr - ((
BUF_BITS -
s->bit_left + (round_up ? 7 : 0)) >> 3);
155 #ifndef BITSTREAM_WRITER_LE
157 s->bit_buf <<=
s->bit_left;
161 #ifdef BITSTREAM_WRITER_LE
162 *
s->buf_ptr++ =
s->bit_buf;
178 *
s->buf_ptr++ =
s->bit_buf;
186 #ifdef BITSTREAM_WRITER_LE
187 #define ff_put_string ff_put_string_unsupported_here
188 #define ff_copy_bits ff_copy_bits_unsupported_here
197 int terminate_string);
212 bit_buf =
s->bit_buf;
213 bit_left =
s->bit_left;
216 #ifdef BITSTREAM_WRITER_LE
219 if (
s->buf_end -
s->buf_ptr >=
sizeof(
BitBuf)) {
226 bit_buf =
value >> bit_left;
232 bit_buf = (bit_buf << n) |
value;
235 bit_buf <<= bit_left;
236 bit_buf |=
value >> (n - bit_left);
237 if (
s->buf_end -
s->buf_ptr >=
sizeof(
BitBuf)) {
249 s->bit_buf = bit_buf;
250 s->bit_left = bit_left;
270 bit_buf =
s->bit_buf;
271 bit_left =
s->bit_left;
275 if (
s->buf_end -
s->buf_ptr >=
sizeof(
BitBuf)) {
282 bit_buf =
value >> bit_left;
287 s->bit_buf = bit_buf;
288 s->bit_left = bit_left;
311 bit_buf =
s->bit_buf;
312 bit_left =
s->bit_left;
314 #ifdef BITSTREAM_WRITER_LE
316 if (
s->buf_end -
s->buf_ptr >=
sizeof(
BitBuf)) {
323 bit_buf = (uint64_t)
value >> bit_left;
325 bit_buf = (uint64_t)bit_buf << bit_left;
327 if (
s->buf_end -
s->buf_ptr >=
sizeof(
BitBuf)) {
337 s->bit_buf = bit_buf;
338 s->bit_left = bit_left;
356 uint32_t lo =
value & 0xffffffff;
357 uint32_t hi =
value >> 32;
358 #ifdef BITSTREAM_WRITER_LE
379 uint32_t lo =
value & 0xffffffff;
380 uint32_t hi =
value >> 32;
381 #ifdef BITSTREAM_WRITER_LE
439 s->buf_end =
s->buf +
size;
static void av_unused put_bits32(PutBitContext *s, uint32_t value)
Write exactly 32 bits into a bitstream.
static void align_put_bits(PutBitContext *s)
Pad the bitstream with zeros up to the next byte boundary.
static int put_bytes_output(const PutBitContext *s)
static void put_sbits(PutBitContext *pb, int n, int32_t value)
void ff_put_string(PutBitContext *pb, const char *string, int terminate_string)
Put the string string in the bitstream.
static void init_put_bits(PutBitContext *s, uint8_t *buffer, int buffer_size)
Initialize the PutBitContext s.
static void put_bits64(PutBitContext *s, int n, uint64_t value)
Write up to 64 bits into a bitstream.
static int put_bytes_count(const PutBitContext *s, int round_up)
void ff_copy_bits(PutBitContext *pb, const uint8_t *src, int length)
Copy the content of src to the bitstream.
static int put_bits_left(PutBitContext *s)
static int put_bytes_left(const PutBitContext *s, int round_up)
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
static void rebase_put_bits(PutBitContext *s, uint8_t *buffer, int buffer_size)
Rebase the bit writer onto a reallocated buffer.
static void skip_put_bits(PutBitContext *s, int n)
Skip the given number of bits.
#define av_assert0(cond)
assert() equivalent, that is always enabled.
static void put_bits63(PutBitContext *s, int n, uint64_t value)
Write up to 63 bits into a bitstream.
static void flush_put_bits_le(PutBitContext *s)
static void put_sbits63(PutBitContext *pb, int n, int64_t value)
static void put_bits(PutBitContext *s, int n, BitBuf value)
Write up to 31 bits into a bitstream.
static void set_put_bits_buffer_size(PutBitContext *s, int size)
Change the end of the buffer.
static void put_bits_no_assert(PutBitContext *s, int n, BitBuf value)
static void put_bits_assume_flushed(const PutBitContext *s)
Inform the compiler that a PutBitContext is flushed (i.e.
#define av_assert2(cond)
assert() equivalent, that does lie in speed critical code.
static int put_bits_count(PutBitContext *s)
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf default value
static uint8_t * put_bits_ptr(PutBitContext *s)
Return the pointer to the byte where the bitstream writer will put the next bit.
the frame and frame reference mechanism is intended to as much as expensive copies of that data while still allowing the filters to produce correct results The data is stored in buffers represented by AVFrame structures Several references can point to the same frame buffer
static void skip_put_bytes(PutBitContext *s, int n)
Skip the given number of bytes.
static void flush_put_bits(PutBitContext *s)
Pad the end of the output stream with zeros.
static void put_bits_le(PutBitContext *s, int n, BitBuf value)